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<title>path-tracer/shaders/test.comp, branch api-test-wip</title>
<subtitle>Vulkan path tracer</subtitle>
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<updated>2026-08-17T22:43:03Z</updated>
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<title>Finished descriptor heaps implementation</title>
<updated>2026-08-17T22:43:03Z</updated>
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<name>ladevieq</name>
<email>ladevie.quentin@gmail.com</email>
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<published>2026-08-17T22:43:03Z</published>
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<title>Change shaders push constants to reflect vulkan binding refactor</title>
<updated>2026-05-04T22:51:57Z</updated>
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<name>ladevieq</name>
<email>ladevie.quentin@gmail.com</email>
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<published>2026-05-04T22:51:57Z</published>
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<title>Fix mesh loading for new API</title>
<updated>2025-01-26T21:14:47Z</updated>
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<name>ladevieq</name>
<email>ladevie.quentin@gmail.com</email>
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<published>2025-01-26T21:14:47Z</published>
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<title>Graphics pipeline and rendering implementation</title>
<updated>2023-02-02T23:15:19Z</updated>
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<name>ladevieq</name>
<email>ladevie.quentin@gmail.com</email>
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<published>2023-02-02T23:15:19Z</published>
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<title>Working compute api with uniforms</title>
<updated>2023-01-25T22:06:30Z</updated>
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<name>ladevieq</name>
<email>ladevie.quentin@gmail.com</email>
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<published>2023-01-25T22:06:30Z</published>
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<title>Api test bindless and command buffers</title>
<updated>2023-01-22T16:59:24Z</updated>
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<name>Quentin LADEVIE</name>
<email>qladevie@wanadev.fr</email>
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<published>2023-01-22T16:59:24Z</published>
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