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<title>path-tracer/src/gltf.cpp, branch api-proto</title>
<subtitle>Vulkan path tracer</subtitle>
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<updated>2025-01-26T21:27:10Z</updated>
<entry>
<title>DX12 command buffers and resources</title>
<updated>2025-01-26T21:27:10Z</updated>
<author>
<name>Quentin LADEVIE</name>
<email>qladevie@wanadev.fr</email>
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<published>2025-01-26T21:27:10Z</published>
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<title>Fix mesh loading for new API</title>
<updated>2025-01-26T21:14:47Z</updated>
<author>
<name>ladevieq</name>
<email>ladevie.quentin@gmail.com</email>
</author>
<published>2025-01-26T21:14:47Z</published>
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<title>Refactor clang-format</title>
<updated>2022-09-14T21:07:13Z</updated>
<author>
<name>ladevieq</name>
<email>ladevie.quentin@gmail.com</email>
</author>
<published>2022-09-14T21:07:13Z</published>
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<entry>
<title>Parallelize texture loading</title>
<updated>2022-09-14T18:52:01Z</updated>
<author>
<name>ladevieq</name>
<email>ladevie.quentin@gmail.com</email>
</author>
<published>2022-09-14T18:52:01Z</published>
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<entry>
<title>Fix texture uploading bug</title>
<updated>2022-09-12T20:04:54Z</updated>
<author>
<name>ladevieq</name>
<email>ladevie.quentin@gmail.com</email>
</author>
<published>2022-09-12T20:04:54Z</published>
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<entry>
<title>Fix materials</title>
<updated>2022-09-11T21:43:54Z</updated>
<author>
<name>ladevieq</name>
<email>ladevie.quentin@gmail.com</email>
</author>
<published>2022-09-11T21:43:54Z</published>
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<title>First render using new texture uploading system</title>
<updated>2022-09-08T21:04:06Z</updated>
<author>
<name>ladevieq</name>
<email>ladevie.quentin@gmail.com</email>
</author>
<published>2022-09-08T21:04:06Z</published>
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<entry>
<title>First attempt at uploading textures</title>
<updated>2022-09-07T22:36:24Z</updated>
<author>
<name>ladevieq</name>
<email>ladevie.quentin@gmail.com</email>
</author>
<published>2022-09-07T22:35:41Z</published>
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<entry>
<title>Setup for texture upload system</title>
<updated>2022-09-06T20:41:00Z</updated>
<author>
<name>ladevieq</name>
<email>ladevie.quentin@gmail.com</email>
</author>
<published>2022-09-06T20:41:00Z</published>
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<entry>
<title>Generate BVH using new mesh data structure</title>
<updated>2022-08-19T10:13:16Z</updated>
<author>
<name>ladevieq</name>
<email>ladevie.quentin@gmail.com</email>
</author>
<published>2022-08-19T10:13:16Z</published>
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