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| author | ladevieq <ladevie.quentin@gmail.com> | 2026-08-24 23:46:44 +0200 |
|---|---|---|
| committer | ladevieq <ladevie.quentin@gmail.com> | 2026-08-24 23:46:44 +0200 |
| commit | 662e7221aaa296c4b8fcc27c38dd04a6a8332ab1 (patch) | |
| tree | f95d8557e258cdb0b01d175c9488a42dd0aeccb8 | |
| parent | c85ca6648401a32c4bda6ae4cc571614e53e71ce (diff) | |
Fix shader compilation command line print
| -rw-r--r-- | build.bat | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -59,7 +59,7 @@ if %MSVC% EQU 1 ( if %RELEASE% EQU 0 ( set C_FLAGS=%DEBUG_C_FLAGS% %C_FLAGS% set L_FLAGS=%DEBUG_L_FLAGS% %L_FLAGS% - set SHADERS_C_FLAGS = -O0 -g %SHADERS_C_FLAGS% + set SHADERS_C_FLAGS=-O0 -g %SHADERS_C_FLAGS% ) else ( set C_FLAGS=%RELEASE_C_FLAGS% %C_FLAGS% set SHADERS_C_FLAGS=-O %SHADERS_C_FLAGS% @@ -103,6 +103,6 @@ link %L_FLAGS% /DEBUG /OUT:%BUILD_DIR%\main.exe %BUILD_DIR%\main.obj %BUILD_DIR% set shaders=ui.vert ui.frag test.comp compute.comp api-test-ui.vert api-test-ui.frag tonemapping.comp transmittance_lut.comp (for %%s in (%shaders%) do ( - echo glslc.exe -o %BUILD_DIR%\shaders\%%s.spv %SHADER_FLAGS% shaders\%%s + echo glslc.exe -o %BUILD_DIR%\shaders\%%s.spv %SHADERS_C_FLAGS% shaders\%%s glslc.exe -o %BUILD_DIR%\shaders\%%s.spv %SHADERS_C_FLAGS% shaders\%%s )) |
