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| author | Quentin Ladevie <ladevie.quentin@gmail.com> | 2020-12-23 19:41:58 +0000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-12-23 19:41:58 +0000 |
| commit | e35c849f1bd0ed3c3123fb253897a6e427f789ab (patch) | |
| tree | 7c02d734b3ca5ea2d244ee370e8cc528db0826e1 | |
| parent | 4d52d583f2a91e0609ccd6df922dd8d1639da3eb (diff) | |
Create README.md
| -rw-r--r-- | README.md | 17 |
1 files changed, 17 insertions, 0 deletions
diff --git a/README.md b/README.md new file mode 100644 index 0000000..457579f --- /dev/null +++ b/README.md @@ -0,0 +1,17 @@ +# path-tracer +CPU path tracer based on ray tracing in one weekend book + +## Features +* PPM image format +* Three types of material (lambertian, metalic, dielectric) +* Customisable camera (focus plan, aperture) + +## Result + + +## TODO +* [ ] More material types +* [ ] Support GLTF format +* [ ] Triangulated meshes rendering +* [ ] GPU based implementation +* [ ] Realtime rendering |
