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authorQuentin Ladevie <ladevie.quentin@gmail.com>2021-03-09 21:23:58 +0000
committerGitHub <noreply@github.com>2021-03-09 21:23:58 +0000
commitf32b8f50f5d826c9bb8c6cd78a9f69ffe787fa69 (patch)
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@@ -12,5 +12,6 @@ Rewritten using Vulkan API compute shaders to make it lighting fast.
* [x] Support Windows
* [x] Realtime progressive rendering (accumalate samples)
* [x] Camera controller
+* [x] GUI interface
* [ ] Add material types
* [ ] Triangulated meshes rendering (Vulkan raytracing pipeline)