diff options
| author | ladevieq <ladevie.quentin@gmail.com> | 2023-01-31 21:16:16 +0100 |
|---|---|---|
| committer | ladevieq <ladevie.quentin@gmail.com> | 2023-01-31 21:16:16 +0100 |
| commit | ddff2fa5d0cbae17cb819c91bad0a79105ba0ea7 (patch) | |
| tree | b2d15df13b83411bda9698be3bf1fcc6bcc687b8 /api-test | |
| parent | 90a0afd18f080088cac068d92810fb630225d6be (diff) | |
Graphics pipeline rendering
Diffstat (limited to 'api-test')
| -rw-r--r-- | api-test/command-buffer.cpp | 76 | ||||
| -rw-r--r-- | api-test/main.cpp | 30 | ||||
| -rw-r--r-- | api-test/vk-device.cpp | 41 |
3 files changed, 136 insertions, 11 deletions
diff --git a/api-test/command-buffer.cpp b/api-test/command-buffer.cpp index 799968c..b130d3d 100644 --- a/api-test/command-buffer.cpp +++ b/api-test/command-buffer.cpp @@ -18,7 +18,7 @@ void command_buffer::start() const { VKCHECK(vkBeginCommandBuffer(vk_command_buffer, &begin_info)); - const auto& bindless = vkdevice::get_render_device()->get_bindingmodel(); + const auto& bindless = vkdevice::get_render_device()->get_bindingmodel(); const auto* global_set = &bindless.sets[BindlessSetType::GLOBAL]; if (queue_type == QueueType::GRAPHICS) { vkCmdBindDescriptorSets(vk_command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, bindless.layout, 0, 1U, global_set, 0U, nullptr); @@ -80,7 +80,7 @@ void command_buffer::barrier(handle<device_texture> texture_handle, VkPipelineSt } void command_buffer::copy(handle<device_buffer> buffer_handle, ::handle<device_texture> texture_handle, VkDeviceSize offset) const { - auto* device = vkdevice::get_render_device(); + auto* device = vkdevice::get_render_device(); const auto& buffer = device->get_buffer(buffer_handle); const auto& texture = device->get_texture(texture_handle); VkImageAspectFlags aspect_mask = ((texture.desc.usages & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) != 0U) @@ -109,7 +109,7 @@ void command_buffer::copy(handle<device_buffer> buffer_handle, ::handle<device_t vkCmdCopyBufferToImage(vk_command_buffer, buffer.vk_buffer, texture.vk_image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &buffer_to_image_copy); } -void graphics_command_buffer::dispatch(const dispatch_params& params) { +void graphics_command_buffer::dispatch(const dispatch_params& params) const { const auto& pipeline = vkdevice::get_render_device()->get_pipeline(params.pipeline); const auto& bindless = vkdevice::get_render_device()->get_bindingmodel(); vkCmdBindDescriptorSets(vk_command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, bindless.layout, static_cast<uint32_t>(BindlessSetType::UNIFORMS), 1U, &bindless.sets[BindlessSetType::UNIFORMS], 1U, ¶ms.uniforms_offset); @@ -118,3 +118,73 @@ void graphics_command_buffer::dispatch(const dispatch_params& params) { vkCmdDispatch(vk_command_buffer, params.group_size.x / params.local_group_size.x, params.group_size.y / params.local_group_size.y, params.group_size.z / params.local_group_size.z); } + +void graphics_command_buffer::begin_renderpass(const renderpass_params& params) const { + std::vector<VkRenderingAttachmentInfo> attachments_info(params.color_attachments.size()); + + for (auto index{ 0U }; index < params.color_attachments.size(); index++) { + auto& attachment_info = attachments_info[index]; + auto& attachment = vkdevice::get_render_device()->get_texture(params.color_attachments[index]); + + attachment_info.sType = VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO; + attachment_info.pNext = nullptr; + attachment_info.imageView = attachment.whole_view; + attachment_info.imageLayout = attachment.layout; + attachment_info.resolveMode = VK_RESOLVE_MODE_NONE; + attachment_info.resolveImageView = nullptr; + attachment_info.resolveImageLayout = VK_IMAGE_LAYOUT_UNDEFINED; + attachment_info.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD; + attachment_info.storeOp = VK_ATTACHMENT_STORE_OP_STORE; + attachment_info.clearValue = VkClearValue{ + .color = { + .float32 = { 0.f, 0.f, 0.f, 0.f }, + }, + }; + } + + VkRect2D scissor{ + .offset{ + .x = params.render_area.x, + .y = params.render_area.x, + }, + .extent{ + .width = params.render_area.width, + .height = params.render_area.height, + }, + }; + VkViewport viewport{ + .x = static_cast<float>(params.render_area.x), + .y = static_cast<float>(params.render_area.y), + .width = static_cast<float>(params.render_area.width), + .height = static_cast<float>(params.render_area.height), + .minDepth = 0.f, + .maxDepth = 1.f, + }; + VkRenderingInfo rendering_info{ + .sType = VK_STRUCTURE_TYPE_RENDERING_INFO, + .pNext = nullptr, + .flags = 0U, + .renderArea = scissor, + .layerCount = 1U, + .viewMask = 0U, + .colorAttachmentCount = static_cast<uint32_t>(attachments_info.size()), + .pColorAttachments = attachments_info.data(), + .pDepthAttachment = nullptr, + .pStencilAttachment = nullptr, + }; + vkCmdBeginRendering(vk_command_buffer, &rendering_info); + + vkCmdSetScissor(vk_command_buffer, 0U, 1U, &scissor); + vkCmdSetViewport(vk_command_buffer, 0U, 1U, &viewport); +} + +void graphics_command_buffer::render(const draw_params& params) const { + const auto& pipeline = vkdevice::get_render_device()->get_pipeline(params.pipeline); + + vkCmdBindPipeline(vk_command_buffer, pipeline.bind_point, pipeline.vk_pipeline); + vkCmdDraw(vk_command_buffer, params.vertex_count, params.instance_count, 0U, 0U); +} + +void graphics_command_buffer::end_renderpass() const { + vkCmdEndRendering(vk_command_buffer); +} diff --git a/api-test/main.cpp b/api-test/main.cpp index 35b8639..d6a4b3b 100644 --- a/api-test/main.cpp +++ b/api-test/main.cpp @@ -1,6 +1,7 @@ #include <cassert> #include <cstdio> #include <span> +#include <array> #include <vk_mem_alloc.h> #define STB_IMAGE_IMPLEMENTATION @@ -10,6 +11,8 @@ #include "vk-device.hpp" #include "utils.hpp" +struct device_texture; + #define ENABLE_RENDERDOC #ifdef ENABLE_RENDERDOC @@ -30,7 +33,9 @@ int main() { } #endif - window wnd { 640U, 360U }; + constexpr size_t window_width = 640U; + constexpr size_t window_height = 360U; + window wnd { window_width, window_height }; #ifdef ENABLE_RENDERDOC if(rdoc_api != nullptr) rdoc_api->StartFrameCapture(nullptr, nullptr); @@ -58,7 +63,7 @@ int main() { auto gpu_texture_handle = device->create_texture({ .width = static_cast<uint32_t>(width), .height = static_cast<uint32_t>(height), - .usages = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_STORAGE_BIT, + .usages = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT, .format = VK_FORMAT_R8G8B8A8_UNORM, .type = VK_IMAGE_TYPE_2D, }); @@ -97,11 +102,13 @@ int main() { .cs_code = std::span(code), }); + std::array<VkFormat, 1U> formats { VK_FORMAT_R8G8B8A8_UNORM }; auto vertex_code = read_file("shaders/api-test-ui.vert.spv"); auto fragment_code = read_file("shaders/api-test-ui.frag.spv"); auto graphics = device->create_pipeline({ .vs_code = std::span(vertex_code), .fs_code = std::span(fragment_code), + .color_attachments_format = formats }); @@ -138,6 +145,25 @@ int main() { .uniforms_offset = 0U, }); + std::array<handle<device_texture>, 1U> color_attachment {gpu_texture_handle}; + + command_buffer.barrier(gpu_texture_handle, VK_PIPELINE_STAGE_2_COLOR_ATTACHMENT_OUTPUT_BIT, VK_ACCESS_2_COLOR_ATTACHMENT_WRITE_BIT, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL); + command_buffer.begin_renderpass({ + .render_area = { + .x = 0, + .y = 0, + .width = window_width, + .height = window_height, + }, + .color_attachments = color_attachment, + }); + command_buffer.render({ + .pipeline = graphics, + .vertex_count = 3U, + .instance_count = 1U, + }); + command_buffer.end_renderpass(); + command_buffer.stop(); device->submit(&command_buffer, 1); diff --git a/api-test/vk-device.cpp b/api-test/vk-device.cpp index 0815592..6967e41 100644 --- a/api-test/vk-device.cpp +++ b/api-test/vk-device.cpp @@ -330,9 +330,9 @@ handle<device_pipeline> vkdevice::create_pipeline(const pipeline_desc& desc) { .sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, .pNext = nullptr, .flags = 0U, - .viewportCount = 0U, + .viewportCount = 1U, .pViewports = nullptr, - .scissorCount = 0U, + .scissorCount = 1U, .pScissors = nullptr, }; @@ -349,6 +349,35 @@ handle<device_pipeline> vkdevice::create_pipeline(const pipeline_desc& desc) { .lineWidth = 1.f, }; + VkPipelineMultisampleStateCreateInfo multisample_state_create_info { + .sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .rasterizationSamples = VK_SAMPLE_COUNT_1_BIT, + .sampleShadingEnable = VK_FALSE, + .minSampleShading = 1.f, + }; + + VkPipelineColorBlendAttachmentState color_attachment_state { + .blendEnable = VK_TRUE, + .srcColorBlendFactor = VK_BLEND_FACTOR_SRC_ALPHA, + .dstColorBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, + .colorBlendOp = VK_BLEND_OP_ADD, + .srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE, + .dstAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA, + .alphaBlendOp = VK_BLEND_OP_ADD, + .colorWriteMask = VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT, + }; + + VkPipelineColorBlendStateCreateInfo color_blend_state_create_info { + .sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, + .pNext = nullptr, + .flags = 0, + .logicOpEnable = VK_FALSE, + .attachmentCount = 1, + .pAttachments = &color_attachment_state, + }; + VkDynamicState dynamic_states[] { VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR, @@ -366,8 +395,8 @@ handle<device_pipeline> vkdevice::create_pipeline(const pipeline_desc& desc) { .sType = VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO, .pNext = nullptr, .viewMask = 0U, - .colorAttachmentCount = 0U, - .pColorAttachmentFormats = nullptr, + .colorAttachmentCount = static_cast<uint32_t>(desc.color_attachments_format.size()), + .pColorAttachmentFormats = desc.color_attachments_format.data(), .depthAttachmentFormat = VK_FORMAT_UNDEFINED, .stencilAttachmentFormat = VK_FORMAT_UNDEFINED, }; @@ -383,9 +412,9 @@ handle<device_pipeline> vkdevice::create_pipeline(const pipeline_desc& desc) { .pTessellationState = nullptr, .pViewportState = &viewport_state_create_info, .pRasterizationState = &rasterization_state_create_info, - .pMultisampleState = nullptr, + .pMultisampleState = &multisample_state_create_info, .pDepthStencilState = nullptr, - .pColorBlendState = nullptr, + .pColorBlendState = &color_blend_state_create_info, .pDynamicState = &dynamic_state_create_info, .layout = bindless.layout, .renderPass = nullptr, |
