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| author | Quentin LADEVIE <qladevie@wanadev.fr> | 2022-03-03 17:49:03 +0100 |
|---|---|---|
| committer | Quentin LADEVIE <qladevie@wanadev.fr> | 2022-03-03 17:49:03 +0100 |
| commit | bdd35fc2af40496b4cff9121ea5a3a364259642d (patch) | |
| tree | 3286b7bad9a6daa3b85e1957c44a70c0e6569f55 /include/compute-renderpass.hpp | |
| parent | 6d98e9d8b07d5c8aa0358780c38f29ffddfbf45f (diff) | |
Primitive renderpass api & use handle for low level api resources
Diffstat (limited to 'include/compute-renderpass.hpp')
| -rw-r--r-- | include/compute-renderpass.hpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/include/compute-renderpass.hpp b/include/compute-renderpass.hpp index a581930..641d4b1 100644 --- a/include/compute-renderpass.hpp +++ b/include/compute-renderpass.hpp @@ -14,8 +14,12 @@ class ComputeRenderpass : public Renderpass { : Renderpass(api) {} + ~ComputeRenderpass() { + api.destroy_pipeline(pipeline); + } - void set_pipeline(std::string& shader_name) override final; + + void set_pipeline(std::string& shader_name); void set_dispatch_size(size_t count_x, size_t count_y, size_t count_z); @@ -26,7 +30,7 @@ class ComputeRenderpass : public Renderpass { void set_constant(off_t offset, Buffer* buffer); // TODO: Do not use vulkan api type - void execute(VkCommandBuffer command_buffer) override final; + void execute(vkrenderer& renderer, VkCommandBuffer command_buffer) override final; Texture* output_texture; @@ -39,4 +43,6 @@ class ComputeRenderpass : public Renderpass { size_t group_count_x; size_t group_count_y; size_t group_count_z; + + pipeline pipeline; }; |
