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authorladevieq <ladevie.quentin@gmail.com>2022-07-11 00:50:27 +0200
committerladevieq <ladevie.quentin@gmail.com>2022-07-11 00:50:27 +0200
commit23e6a58d59b7a11cb8bdb7aa61d3c534c02027e7 (patch)
treeaa62fe9d75f4b82a0caee70d3bf14fa1e0b617b2 /include/vec3.hpp
parentd676e9a2fb533494d1558483e8266605b1d5b632 (diff)
Refactor includes & improve compile time
Add platform defined to CMakeLists.txt
Diffstat (limited to 'include/vec3.hpp')
-rw-r--r--include/vec3.hpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/include/vec3.hpp b/include/vec3.hpp
index 673bd83..e3be2a4 100644
--- a/include/vec3.hpp
+++ b/include/vec3.hpp
@@ -1,7 +1,6 @@
#ifndef __VEC3_HPP_
#define __VEC3_HPP_
-#include <ostream>
#include <xmmintrin.h>
class vec3 {
@@ -43,6 +42,8 @@ class vec3 {
bool near_zero() const;
+ void print() const;
+
static vec3 random();
static vec3 random(float min, float max);
@@ -68,8 +69,6 @@ vec3 reflect(const vec3& v, const vec3& n);
vec3 refract(const vec3& uv, const vec3& n, float etai_over_etat);
-std::ostream& operator<<(std::ostream& out, vec3 vec);
-
using point3 = vec3;
using color = vec3;