diff options
| author | ladevieq <ladevie.quentin@gmail.com> | 2020-12-31 14:20:40 +0100 |
|---|---|---|
| committer | ladevieq <ladevie.quentin@gmail.com> | 2020-12-31 14:20:40 +0100 |
| commit | 6713cf8a0be4926011292a28514d60fd9418afd4 (patch) | |
| tree | 36253e503018524ba29a48219a85c81614666d3b /include/vec3.hpp | |
| parent | ea74cfc0a87726218a6ae3a5aece8603460e61af (diff) | |
Replace double by floats, fix missing padding issues, display a sphere
Diffstat (limited to 'include/vec3.hpp')
| -rw-r--r-- | include/vec3.hpp | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/include/vec3.hpp b/include/vec3.hpp index faed334..26cd2b3 100644 --- a/include/vec3.hpp +++ b/include/vec3.hpp @@ -8,21 +8,21 @@ class vec3 { public: vec3(); - vec3(double x, double y, double z); + vec3(float x, float y, float z); vec3 operator-() const; vec3& operator+=(vec3 vec); - vec3& operator*=(double scale); + vec3& operator*=(float scale); - vec3& operator/=(double numerator); + vec3& operator/=(float numerator); - double length() const; + float length() const; - double length_sq() const; + float length_sq() const; - double dot(const vec3& vec) const; + float dot(const vec3& vec) const; vec3 cross(const vec3& vec) const; @@ -32,13 +32,13 @@ class vec3 { static vec3 random(); - static vec3 random(double min, double max); + static vec3 random(float min, float max); float x, y, z; float padding; }; -vec3 lerp(vec3 u, vec3 v, double t); +vec3 lerp(vec3 u, vec3 v, float t); vec3 operator+(vec3 u, vec3 v); @@ -46,15 +46,15 @@ vec3 operator-(vec3 u, vec3 v); vec3 operator*(vec3 u, vec3 v); -vec3 operator*(vec3 u, double scale); +vec3 operator*(vec3 u, float scale); -vec3 operator*(double scale, vec3 u); +vec3 operator*(float scale, vec3 u); -vec3 operator/(vec3 u, double scale); +vec3 operator/(vec3 u, float scale); vec3 reflect(vec3 v, vec3 n); -vec3 refract(const vec3& uv, const vec3& n, double etai_over_etat); +vec3 refract(const vec3& uv, const vec3& n, float etai_over_etat); std::ostream& operator<<(std::ostream& out, vec3 vec); |
