diff options
| author | ladevieq <ladevie.quentin@gmail.com> | 2021-07-24 17:32:49 +0200 |
|---|---|---|
| committer | ladevieq <ladevie.quentin@gmail.com> | 2021-07-24 17:32:49 +0200 |
| commit | 6bdf3ab65a7c1e98595ad167479b94a82184a444 (patch) | |
| tree | de1113e28d78ae5325aa9417b059ba9963407e26 /include | |
| parent | 44e63fdbd30e9d43a02ab894c548467039397aa0 (diff) | |
Clean up includes, scene class, simplify scene buffer access from main
Diffstat (limited to 'include')
| -rw-r--r-- | include/scene.hpp | 41 | ||||
| -rw-r--r-- | include/utils.hpp | 37 | ||||
| -rw-r--r-- | include/vk-api.hpp | 1 | ||||
| -rw-r--r-- | include/vk-renderer.hpp | 11 |
4 files changed, 52 insertions, 38 deletions
diff --git a/include/scene.hpp b/include/scene.hpp new file mode 100644 index 0000000..b7e1100 --- /dev/null +++ b/include/scene.hpp @@ -0,0 +1,41 @@ +#ifndef __SCENE_HPP_
+#define __SCENE_HPP_
+
+#include "vec3.hpp"
+#include "sphere.hpp"
+#include "camera.hpp"
+#include "bvh-node.hpp"
+
+
+class scene {
+public:
+ scene(uint32_t width, uint32_t height);
+
+ color sky_color = { 0.5, 0.7, 1.0 };
+ color ground_color = { 1.0, 1.0, 1.0 };
+
+ camera cam;
+
+ sphere spheres[512] = {};
+ bvh_node nodes[1024] = {};
+
+ uint32_t max_bounce = 50;
+
+ // Output image resolution
+ uint32_t width;
+ uint32_t height;
+
+ uint32_t sample_index = 0;
+
+ uint32_t spheres_count = 0;
+ uint32_t enable_dof = true;
+ uint32_t debug_bvh = false;
+ uint32_t padding;
+
+private:
+
+ uint32_t random_scene(sphere* world);
+
+};
+
+#endif // !__SCENE_HPP_
diff --git a/include/utils.hpp b/include/utils.hpp index 4683e86..b00db81 100644 --- a/include/utils.hpp +++ b/include/utils.hpp @@ -1,42 +1,11 @@ #ifndef __UTILS_HPP_ #define __UTILS_HPP_ -#include <cstdint> -#include <cstdlib> +#include <string> #include <vector> -#include "vec3.hpp" -#include "sphere.hpp" -#include "camera.hpp" -#include "bvh-node.hpp" - -struct input_data { - color sky_color; - color ground_color; - - camera cam; - - sphere spheres[512]; - bvh_node nodes[1024]; - - uint32_t max_bounce; - - // Output image resolution - uint32_t width; - uint32_t height; - - uint32_t sample_index; - - uint32_t spheres_count; - uint32_t enable_dof; - uint32_t debug_bvh; - uint32_t padding; -}; - -std::vector<uint8_t> get_shader_code(const char* path); -std::vector<uint8_t> get_shader_code(std::string& path); - -struct input_data create_inputs(uint32_t width, uint32_t height); +std::vector<uint8_t> read_file(const char* path); +std::vector<uint8_t> read_file(std::string& path); #define PI 3.14159265359 diff --git a/include/vk-api.hpp b/include/vk-api.hpp index 59d09b7..a9dc024 100644 --- a/include/vk-api.hpp +++ b/include/vk-api.hpp @@ -2,7 +2,6 @@ #define __VK_API_HPP_ #include <vector> -#include <string> #include "vk-context.hpp" diff --git a/include/vk-renderer.hpp b/include/vk-renderer.hpp index 630588f..b478b25 100644 --- a/include/vk-renderer.hpp +++ b/include/vk-renderer.hpp @@ -6,12 +6,12 @@ #include "vk-api.hpp" #include "vulkan-loader.hpp" -class input_data; +class scene; class window; class vkrenderer { public: - vkrenderer(window& wnd, const input_data& inputs); + vkrenderer(window& wnd, size_t scene_buffer_size); ~vkrenderer(); @@ -27,7 +27,9 @@ class vkrenderer { void recreate_swapchain(); - Buffer compute_shader_buffer; + inline void* scene_buffer_ptr() { + return scene_buffer.alloc_info.pMappedData; + } private: @@ -49,6 +51,9 @@ class vkrenderer { std::vector<VkDescriptorSet> compute_shader_sets; Pipeline compute_pipeline; + Buffer scene_buffer; + + std::vector<VkDescriptorSetLayoutBinding> tonemapping_sets_bindings; std::vector<VkDescriptorSet> tonemapping_shader_sets; Pipeline tonemapping_pipeline; |
