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authorladevieq <ladevie.quentin@gmail.com>2021-01-25 20:29:22 +0100
committerladevieq <ladevie.quentin@gmail.com>2021-01-25 20:32:53 +0100
commitc730c0214abfe851555df5793d4aca82782be1d0 (patch)
tree8c8c4d83474d00da97b5ab2be1d0c57bd3a874b2 /shaders
parent2cd8461c738e857f054f4c65c0a1baf8bb9ba5b3 (diff)
Fix input handling for Windows
Windows generate keydown events for the last pressed key only If we are pressing two key together this is troublesome as we don't get notified we are pressing two keys Fixed by updating an array of key states on key down/release and generating event while the key state is pressed
Diffstat (limited to 'shaders')
0 files changed, 0 insertions, 0 deletions