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authorladevieq <ladevie.quentin@gmail.com>2021-08-01 16:48:27 +0200
committerladevieq <ladevie.quentin@gmail.com>2021-08-01 16:48:27 +0200
commit0dafba17af044532fa2f14c61176e7994336f56c (patch)
tree076570f30f590b44e7e076ae497fddd18fd80ed9 /src/main.cpp
parent17ccf3158443a245ceeabc49cd62f50129a8852d (diff)
Use SAH to generate BVH & fix ray triangle intersection
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 2634371..d0500e7 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -57,7 +57,7 @@ int main() {
point3 position = { 13.0, 2.0, -3.0 };
point3 target = { 0.0, 0.0, 0.0 };
- auto v_fov = 20;
+ auto v_fov = 90;
auto aperture = 0.1;
auto focus_distance = 10;
auto cam = camera(position, target, v_fov, (float)width / (float)height, aperture, focus_distance);