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authorladevieq <ladevie.quentin@gmail.com>2021-03-04 20:48:29 +0100
committerladevieq <ladevie.quentin@gmail.com>2021-03-04 20:48:29 +0100
commit4460f6d85730cb630dda4be2ebe47fcf13478d58 (patch)
treeec8c851be638a72e0090c05b4468de39276e935e /src/main.cpp
parent09dda7038ad78b5305169de7fdae74bdfe53eff6 (diff)
Attempt at synchronizing memory write
Diffstat (limited to 'src/main.cpp')
-rw-r--r--src/main.cpp30
1 files changed, 15 insertions, 15 deletions
diff --git a/src/main.cpp b/src/main.cpp
index 5098f5d..4db8f55 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -72,16 +72,16 @@ int main() {
case EVENT_TYPES::RESIZE: {
width = event.width;
height = event.height;
- ((input_data*) renderer.compute_shader_buffer.mapped_ptr)->width = width;
- ((input_data*) renderer.compute_shader_buffer.mapped_ptr)->height = height;
+ ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->width = width;
+ ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->height = height;
if (event.width == 0 && event.height == 0) {
canRender = false;
} else {
canRender = true;
renderer.recreate_swapchain();
- ((input_data*) renderer.compute_shader_buffer.mapped_ptr)->cam.set_aspect_ratio((float)event.width / (float)event.height);
- ((input_data*) renderer.compute_shader_buffer.mapped_ptr)->sample_index = 0;
+ ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->cam.set_aspect_ratio((float)event.width / (float)event.height);
+ ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index = 0;
}
break;
}
@@ -95,29 +95,29 @@ int main() {
switch (event.key) {
case KEYS::W: {
- move_vec = ((input_data*) renderer.compute_shader_buffer.mapped_ptr)->cam.forward.unit() * move_speed;
+ move_vec = ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->cam.forward.unit() * move_speed;
break;
}
case KEYS::S: {
- move_vec = -((input_data*) renderer.compute_shader_buffer.mapped_ptr)->cam.forward.unit() * move_speed;
+ move_vec = -((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->cam.forward.unit() * move_speed;
break;
}
case KEYS::D: {
- move_vec = ((input_data*) renderer.compute_shader_buffer.mapped_ptr)->cam.right.unit() * move_speed;
+ move_vec = ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->cam.right.unit() * move_speed;
break;
}
case KEYS::A: {
- move_vec = -((input_data*) renderer.compute_shader_buffer.mapped_ptr)->cam.right.unit() * move_speed;
+ move_vec = -((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->cam.right.unit() * move_speed;
break;
}
default:
break;
}
- ((input_data*) renderer.compute_shader_buffer.mapped_ptr)->cam.move(move_vec);
+ ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->cam.move(move_vec);
if (!move_vec.near_zero()) {
- ((input_data*) renderer.compute_shader_buffer.mapped_ptr)->sample_index = 0;
+ ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index = 0;
}
break;
@@ -139,12 +139,12 @@ int main() {
renderer.begin_frame();
renderer.ui();
- if (((input_data*) renderer.compute_shader_buffer.mapped_ptr)->sample_index < samples_per_pixel) {
- bool clear = ((input_data*) renderer.compute_shader_buffer.mapped_ptr)->sample_index == 0;
- // renderer.compute(width, height, clear);
+ // if (((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index < samples_per_pixel) {
+ // bool clear = ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index == 0;
+ // renderer.compute(width, height, clear);
- ((input_data*) renderer.compute_shader_buffer.mapped_ptr)->sample_index++;
- }
+ // ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index++;
+ // }
renderer.finish_frame();
}