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authorladevieq <ladevie.quentin@gmail.com>2026-05-05 00:23:17 +0200
committerladevieq <ladevie.quentin@gmail.com>2026-05-05 00:23:17 +0200
commit3dd580b7365e196bc2ba45d91bc7f78009f341ef (patch)
treea991499eeed6564c42d0d5f71acf1f2109c256ab /thirdparty/imgui-1.92.5/backends/imgui_impl_null.h
parent1a92f70f699389219dbda42d175e7898cdbe7783 (diff)
Remove useless files in thirdparty directoy and move to simdjson
Diffstat (limited to 'thirdparty/imgui-1.92.5/backends/imgui_impl_null.h')
-rw-r--r--thirdparty/imgui-1.92.5/backends/imgui_impl_null.h34
1 files changed, 0 insertions, 34 deletions
diff --git a/thirdparty/imgui-1.92.5/backends/imgui_impl_null.h b/thirdparty/imgui-1.92.5/backends/imgui_impl_null.h
deleted file mode 100644
index b5cfb5a..0000000
--- a/thirdparty/imgui-1.92.5/backends/imgui_impl_null.h
+++ /dev/null
@@ -1,34 +0,0 @@
-// dear imgui: Null Platform+Renderer Backends
-// This is designed if you need to use a blind Dear Imgui context with no input and no output.
-
-// You can use unmodified imgui_impl_* files in your project. See examples/ folder for examples of using this.
-// Prefer including the entire imgui/ repository into your project (either as a copy or as a submodule), and only build the backends you need.
-// Learn about Dear ImGui:
-// - FAQ https://dearimgui.com/faq
-// - Getting Started https://dearimgui.com/getting-started
-// - Documentation https://dearimgui.com/docs (same as your local docs/ folder).
-// - Introduction, links and more at the top of imgui.cpp
-
-#pragma once
-#include "imgui.h" // IMGUI_IMPL_API
-#ifndef IMGUI_DISABLE
-
-// Follow "Getting Started" link and check examples/ folder to learn about using backends!
-
-// Null = NullPlatform + NullRender
-IMGUI_IMPL_API bool ImGui_ImplNull_Init();
-IMGUI_IMPL_API void ImGui_ImplNull_Shutdown();
-IMGUI_IMPL_API void ImGui_ImplNull_NewFrame();
-
-// Null platform only (single screen, fixed timestep, no inputs)
-IMGUI_IMPL_API bool ImGui_ImplNullPlatform_Init();
-IMGUI_IMPL_API void ImGui_ImplNullPlatform_Shutdown();
-IMGUI_IMPL_API void ImGui_ImplNullPlatform_NewFrame();
-
-// Null renderer only (no output)
-IMGUI_IMPL_API bool ImGui_ImplNullRender_Init();
-IMGUI_IMPL_API void ImGui_ImplNullRender_Shutdown();
-IMGUI_IMPL_API void ImGui_ImplNullRender_NewFrame();
-IMGUI_IMPL_API void ImGui_ImplNullRender_RenderDrawData(ImDrawData* draw_data);
-
-#endif // #ifndef IMGUI_DISABLE