diff options
| author | ladevieq <ladevie.quentin@gmail.com> | 2026-05-05 00:23:17 +0200 |
|---|---|---|
| committer | ladevieq <ladevie.quentin@gmail.com> | 2026-05-05 00:23:17 +0200 |
| commit | 3dd580b7365e196bc2ba45d91bc7f78009f341ef (patch) | |
| tree | a991499eeed6564c42d0d5f71acf1f2109c256ab /thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.frag | |
| parent | 1a92f70f699389219dbda42d175e7898cdbe7783 (diff) | |
Remove useless files in thirdparty directoy and move to simdjson
Diffstat (limited to 'thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.frag')
| -rw-r--r-- | thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.frag | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.frag b/thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.frag deleted file mode 100644 index ab9ce18..0000000 --- a/thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.frag +++ /dev/null @@ -1,15 +0,0 @@ -#version 450 core -layout(location = 0) out vec4 fColor; - -layout(set=2, binding=0) uniform sampler2D sTexture; - -layout(location = 0) in struct -{ - vec4 Color; - vec2 UV; -} In; - -void main() -{ - fColor = In.Color * texture(sTexture, In.UV.st); -} |
