aboutsummaryrefslogtreecommitdiffstats
path: root/thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.frag
diff options
context:
space:
mode:
authorladevieq <ladevie.quentin@gmail.com>2025-12-24 15:35:21 +0100
committerladevieq <ladevie.quentin@gmail.com>2025-12-24 15:35:21 +0100
commitb4d24e8f2cb4838acc0b827f007e7faa609039ba (patch)
treeba6504b67923789d84b2473eb4e14f7002e34ab7 /thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.frag
parentc29105b461135f3909cca0308fb05715cee45763 (diff)
Use build.bat for building
Everything is included in main.cpp Do not rely on vcpkg anymore
Diffstat (limited to 'thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.frag')
-rw-r--r--thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.frag15
1 files changed, 15 insertions, 0 deletions
diff --git a/thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.frag b/thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.frag
new file mode 100644
index 0000000..ab9ce18
--- /dev/null
+++ b/thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.frag
@@ -0,0 +1,15 @@
+#version 450 core
+layout(location = 0) out vec4 fColor;
+
+layout(set=2, binding=0) uniform sampler2D sTexture;
+
+layout(location = 0) in struct
+{
+ vec4 Color;
+ vec2 UV;
+} In;
+
+void main()
+{
+ fColor = In.Color * texture(sTexture, In.UV.st);
+}