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authorladevieq <ladevie.quentin@gmail.com>2026-05-05 00:23:17 +0200
committerladevieq <ladevie.quentin@gmail.com>2026-05-05 00:23:17 +0200
commit3dd580b7365e196bc2ba45d91bc7f78009f341ef (patch)
treea991499eeed6564c42d0d5f71acf1f2109c256ab /thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.vert
parent1a92f70f699389219dbda42d175e7898cdbe7783 (diff)
Remove useless files in thirdparty directoy and move to simdjson
Diffstat (limited to 'thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.vert')
-rw-r--r--thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.vert24
1 files changed, 0 insertions, 24 deletions
diff --git a/thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.vert b/thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.vert
deleted file mode 100644
index 3a85a90..0000000
--- a/thirdparty/imgui-1.92.5/backends/sdlgpu3/shader.vert
+++ /dev/null
@@ -1,24 +0,0 @@
-#version 450 core
-layout(location = 0) in vec2 aPos;
-layout(location = 1) in vec2 aUV;
-layout(location = 2) in vec4 aColor;
-
-layout(set=1,binding=0) uniform UBO
-{
- vec2 uScale;
- vec2 uTranslate;
-} ubo;
-
-layout(location = 0) out struct
-{
- vec4 Color;
- vec2 UV;
-} Out;
-
-void main()
-{
- Out.Color = aColor;
- Out.UV = aUV;
- gl_Position = vec4(aPos * ubo.uScale + ubo.uTranslate, 0, 1);
- gl_Position.y *= -1.0f;
-}