diff options
| author | ladevieq <ladevie.quentin@gmail.com> | 2026-05-05 00:23:17 +0200 |
|---|---|---|
| committer | ladevieq <ladevie.quentin@gmail.com> | 2026-05-05 00:23:17 +0200 |
| commit | 3dd580b7365e196bc2ba45d91bc7f78009f341ef (patch) | |
| tree | a991499eeed6564c42d0d5f71acf1f2109c256ab /thirdparty/imgui-1.92.5/misc/debuggers | |
| parent | 1a92f70f699389219dbda42d175e7898cdbe7783 (diff) | |
Remove useless files in thirdparty directoy and move to simdjson
Diffstat (limited to 'thirdparty/imgui-1.92.5/misc/debuggers')
| -rw-r--r-- | thirdparty/imgui-1.92.5/misc/debuggers/README.txt | 21 | ||||
| -rw-r--r-- | thirdparty/imgui-1.92.5/misc/debuggers/imgui.gdb | 12 | ||||
| -rw-r--r-- | thirdparty/imgui-1.92.5/misc/debuggers/imgui.natstepfilter | 31 | ||||
| -rw-r--r-- | thirdparty/imgui-1.92.5/misc/debuggers/imgui.natvis | 58 | ||||
| -rw-r--r-- | thirdparty/imgui-1.92.5/misc/debuggers/imgui_lldb.py | 189 |
5 files changed, 0 insertions, 311 deletions
diff --git a/thirdparty/imgui-1.92.5/misc/debuggers/README.txt b/thirdparty/imgui-1.92.5/misc/debuggers/README.txt deleted file mode 100644 index ad6f491..0000000 --- a/thirdparty/imgui-1.92.5/misc/debuggers/README.txt +++ /dev/null @@ -1,21 +0,0 @@ - -HELPER FILES FOR POPULAR DEBUGGERS - -imgui.gdb - GDB: disable stepping into trivial functions. - (read comments inside file for details) - -imgui.natstepfilter - Visual Studio Debugger: disable stepping into trivial functions. - (read comments inside file for details) - -imgui.natvis - Visual Studio Debugger: describe Dear ImGui types for better display. - With this, types like ImVector<> will be displayed nicely in the debugger. - (read comments inside file for details) - -imgui_lldb.py - LLDB-based debuggers (*): synthetic children provider and summaries for Dear ImGui types. - With this, types like ImVector<> will be displayed nicely in the debugger. - (read comments inside file for details) - (*) Xcode, Android Studio, may be used from VS Code, C++Builder, CLion, Eclipse etc. diff --git a/thirdparty/imgui-1.92.5/misc/debuggers/imgui.gdb b/thirdparty/imgui-1.92.5/misc/debuggers/imgui.gdb deleted file mode 100644 index 000ff6e..0000000 --- a/thirdparty/imgui-1.92.5/misc/debuggers/imgui.gdb +++ /dev/null @@ -1,12 +0,0 @@ -# GDB configuration to aid debugging experience - -# To enable these customizations edit $HOME/.gdbinit (or ./.gdbinit if local gdbinit is enabled) and add: -# add-auto-load-safe-path /path/to/imgui.gdb -# source /path/to/imgui.gdb -# -# More Information at: -# * https://sourceware.org/gdb/current/onlinedocs/gdb/gdbinit-man.html -# * https://sourceware.org/gdb/current/onlinedocs/gdb/Init-File-in-the-Current-Directory.html#Init-File-in-the-Current-Directory - -# Disable stepping into trivial functions -skip -rfunction Im(Vec2|Vec4|Strv|Vector|Span)::.+ diff --git a/thirdparty/imgui-1.92.5/misc/debuggers/imgui.natstepfilter b/thirdparty/imgui-1.92.5/misc/debuggers/imgui.natstepfilter deleted file mode 100644 index 6825c93..0000000 --- a/thirdparty/imgui-1.92.5/misc/debuggers/imgui.natstepfilter +++ /dev/null @@ -1,31 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- -.natstepfilter file for Visual Studio debugger. -Purpose: instruct debugger to skip some functions when using StepInto (F11) - -Since Visual Studio 2022 version 17.6 Preview 2 (currently available as a "Preview" build on March 14, 2023) -It is possible to add the .natstepfilter file to your project file and it will automatically be used. -(https://developercommunity.visualstudio.com/t/allow-natstepfilter-and-natjmc-to-be-included-as-p/561718) - -For older Visual Studio version prior to 2022 17.6 Preview 2: -* copy in %USERPROFILE%\Documents\Visual Studio XXXX\Visualizers (current user) -* or copy in %VsInstallDirectory%\Common7\Packages\Debugger\Visualizers (all users) -If you have multiple VS version installed, the version that matters is the one you are using the IDE/debugger -of (not the compiling toolset). This is supported since Visual Studio 2012. - -More information at: https://docs.microsoft.com/en-us/visualstudio/debugger/just-my-code?view=vs-2019#BKMK_C___Just_My_Code ---> - -<StepFilter xmlns="http://schemas.microsoft.com/vstudio/debugger/natstepfilter/2010"> - - <!-- Disable stepping into trivial functions --> - <Function> - <Name>(ImVec2|ImVec4|ImStrv)::.+</Name> - <Action>NoStepInto</Action> - </Function> - <Function> - <Name>(ImVector|ImSpan).*::operator.+</Name> - <Action>NoStepInto</Action> - </Function> - -</StepFilter> diff --git a/thirdparty/imgui-1.92.5/misc/debuggers/imgui.natvis b/thirdparty/imgui-1.92.5/misc/debuggers/imgui.natvis deleted file mode 100644 index 13b6360..0000000 --- a/thirdparty/imgui-1.92.5/misc/debuggers/imgui.natvis +++ /dev/null @@ -1,58 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?> -<!-- -.natvis file for Visual Studio debugger. -Purpose: provide nicer views on data types used by Dear ImGui. - -To enable: -* include file in your VS project (most recommended: not intrusive and always kept up to date!) -* or copy in %USERPROFILE%\Documents\Visual Studio XXXX\Visualizers (current user) -* or copy in %VsInstallDirectory%\Common7\Packages\Debugger\Visualizers (all users) - -More information at: https://docs.microsoft.com/en-us/visualstudio/debugger/create-custom-views-of-native-objects?view=vs-2019 ---> - -<AutoVisualizer xmlns="http://schemas.microsoft.com/vstudio/debugger/natvis/2010"> - -<Type Name="ImVector<*>"> - <DisplayString>{{Size={Size} Capacity={Capacity}}}</DisplayString> - <Expand> - <ArrayItems> - <Size>Size</Size> - <ValuePointer>Data</ValuePointer> - </ArrayItems> - </Expand> -</Type> - -<Type Name="ImSpan<*>"> - <DisplayString>{{Size={DataEnd-Data} }}</DisplayString> - <Expand> - <ArrayItems> - <Size>DataEnd-Data</Size> - <ValuePointer>Data</ValuePointer> - </ArrayItems> - </Expand> -</Type> - -<Type Name="ImVec2"> - <DisplayString>{{x={x,g} y={y,g}}}</DisplayString> -</Type> - -<Type Name="ImVec4"> - <DisplayString>{{x={x,g} y={y,g} z={z,g} w={w,g}}}</DisplayString> -</Type> - -<Type Name="ImRect"> - <DisplayString>{{Min=({Min.x,g} {Min.y,g}) Max=({Max.x,g} {Max.y,g}) Size=({Max.x-Min.x,g} {Max.y-Min.y,g})}}</DisplayString> - <Expand> - <Item Name="Min">Min</Item> - <Item Name="Max">Max</Item> - <Item Name="[Width]">Max.x - Min.x</Item> - <Item Name="[Height]">Max.y - Min.y</Item> - </Expand> -</Type> - -<Type Name="ImGuiWindow"> - <DisplayString>{{Name {Name,s} Active {(Active||WasActive)?1:0,d} Child {(Flags & 0x01000000)?1:0,d} Popup {(Flags & 0x04000000)?1:0,d} Hidden {(Hidden)?1:0,d}}</DisplayString> -</Type> - -</AutoVisualizer> diff --git a/thirdparty/imgui-1.92.5/misc/debuggers/imgui_lldb.py b/thirdparty/imgui-1.92.5/misc/debuggers/imgui_lldb.py deleted file mode 100644 index 7d3c6bf..0000000 --- a/thirdparty/imgui-1.92.5/misc/debuggers/imgui_lldb.py +++ /dev/null @@ -1,189 +0,0 @@ -# This file implements synthetic children providers and summaries for various Dear ImGui types for LLDB. -# LLDB is used by Xcode, Android Studio, and may be used from VS Code, C++Builder, CLion, Eclipse etc. - -# -# Useful links/documentation related to the feature: -# - https://lldb.llvm.org/use/variable.html#summary-strings -# - https://lldb.llvm.org/use/variable.html#synthetic-children -# - https://lldb.llvm.org/python_reference/lldb-module.html -# -# To use it in a debug session: -# > (lldb) command script import <path-to-this-file> -# -# Alternatively you may include the above command in your ~/.lldbinit file to have the formatters -# available in all future sessions - -import lldb - -class ArraySynthBase(object): - """ - Helper baseclass aimed to reduce the boilerplate needed for "array-like" containers - """ - - def __init__(self, valobj, internal_dict): - self.valobj = valobj - - def bind_to(self, pointer, size): - array_p = pointer.GetType().GetPointeeType().GetArrayType(size).GetPointerType() - self.array = pointer.Cast(array_p).Dereference() - - def update(self): - self.array = self.valobj - - def num_children(self, max_children): - return self.array.GetNumChildren(max_children) - - def get_child_index(self, name): - return self.array.GetIndexOfChildWithName(name) - - def get_child_at_index(self, index): - return self.array.GetChildAtIndex(index) - - def has_children(self): - return self.array.MightHaveChildren() - - def get_value(self): - return self.array - -class ImVectorSynth(ArraySynthBase): - def update(self): - self.size = self.valobj.GetChildMemberWithName("Size").GetValueAsUnsigned() - self.capacity = self.valobj.GetChildMemberWithName("Capacity").GetValueAsUnsigned() - - data = self.valobj.GetChildMemberWithName("Data") - - self.bind_to(data, self.size) - - def get_summary(self): - return f"Size={self.size} Capacity={self.capacity}" - -class ImSpanSynth(ArraySynthBase): - def update(self): - data = self.valobj.GetChildMemberWithName("Data") - end = self.valobj.GetChildMemberWithName("DataEnd") - - element_size = data.GetType().GetPointeeType().GetByteSize() - array_size = end.GetValueAsUnsigned() - data.GetValueAsUnsigned() - - self.size = int(array_size / element_size) - - self.bind_to(data, self.size) - - def get_summary(self): - return f"Size={self.size}" - -class ImRectSummary(object): - def __init__(self, valobj, internal_dict): - self.valobj = valobj - - def update(self): - pass - - def get_summary(self): - min = self.valobj.GetChildMemberWithName("Min") - max = self.valobj.GetChildMemberWithName("Max") - - minX = float(min.GetChildMemberWithName("x").GetValue()) - minY = float(min.GetChildMemberWithName("y").GetValue()) - - maxX = float(max.GetChildMemberWithName("x").GetValue()) - maxY = float(max.GetChildMemberWithName("y").GetValue()) - - return f"Min=({minX}, {minY}) Max=({maxX}, {maxY}) Size=({maxX - minX}, {maxY - minY})" - -def get_active_enum_flags(valobj): - flag_set = set() - - enum_name = valobj.GetType().GetName() + "_" - enum_type = valobj.GetTarget().FindFirstType(enum_name) - - if not enum_type.IsValid(): - return flag_set - - enum_members = enum_type.GetEnumMembers() - value = valobj.GetValueAsUnsigned() - - for i in range(0, enum_members.GetSize()): - member = enum_members.GetTypeEnumMemberAtIndex(i) - - if value & member.GetValueAsUnsigned(): - flag_set.add(member.GetName().removeprefix(enum_name)) - - return flag_set - -class ImGuiWindowSummary(object): - def __init__(self, valobj, internal_dict): - self.valobj = valobj - - def update(self): - pass - - def get_summary(self): - name = self.valobj.GetChildMemberWithName("Name").GetSummary() - - active = self.valobj.GetChildMemberWithName("Active").GetValueAsUnsigned() != 0 - was_active = self.valobj.GetChildMemberWithName("WasActive").GetValueAsUnsigned() != 0 - hidden = self.valobj.GetChildMemberWithName("Hidden") != 0 - - flags = get_active_enum_flags(self.valobj.GetChildMemberWithName("Flags")) - - active = 1 if active or was_active else 0 - child = 1 if "ChildWindow" in flags else 0 - popup = 1 if "Popup" in flags else 0 - hidden = 1 if hidden else 0 - - return f"Name {name} Active {active} Child {child} Popup {popup} Hidden {hidden}" - - -def __lldb_init_module(debugger, internal_dict): - """ - This function will be automatically called by LLDB when the module is loaded, here - we register the various synthetics/summaries we have build before - """ - - category_name = "imgui" - category = debugger.GetCategory(category_name) - - # Make sure we don't accidentally keep accumulating languages or override the user's - # category enablement in Xcode, where lldb-rpc-server loads this file once for eac - # debugging session - if not category.IsValid(): - category = debugger.CreateCategory(category_name) - category.AddLanguage(lldb.eLanguageTypeC_plus_plus) - category.SetEnabled(True) - - def add_summary(typename, impl): - summary = None - - if isinstance(impl, str): - summary = lldb.SBTypeSummary.CreateWithSummaryString(impl) - summary.SetOptions(lldb.eTypeOptionCascade) - else: - # Unfortunately programmatic summary string generation is an entirely different codepath - # in LLDB. Register a convenient trampoline function which makes it look like it's part - # of the SyntheticChildrenProvider contract - summary = lldb.SBTypeSummary.CreateWithScriptCode(f''' - synth = {impl.__module__}.{impl.__qualname__}(valobj.GetNonSyntheticValue(), internal_dict) - synth.update() - - return synth.get_summary() - ''') - summary.SetOptions(lldb.eTypeOptionCascade | lldb.eTypeOptionFrontEndWantsDereference) - - category.AddTypeSummary(lldb.SBTypeNameSpecifier(typename, True), summary) - - def add_synthetic(typename, impl): - add_summary(typename, impl) - - synthetic = lldb.SBTypeSynthetic.CreateWithClassName(f"{impl.__module__}.{impl.__qualname__}") - synthetic.SetOptions(lldb.eTypeOptionCascade | lldb.eTypeOptionFrontEndWantsDereference) - - category.AddTypeSynthetic(lldb.SBTypeNameSpecifier(typename, True), synthetic) - - add_synthetic("^ImVector<.+>$", ImVectorSynth) - add_synthetic("^ImSpan<.+>$", ImSpanSynth) - - add_summary("^ImVec2$", "x=${var.x} y=${var.y}") - add_summary("^ImVec4$", "x=${var.x} y=${var.y} z=${var.z} w=${var.w}") - add_summary("^ImRect$", ImRectSummary) - add_summary("^ImGuiWindow$", ImGuiWindowSummary) |
