diff options
| -rw-r--r-- | include/vk-renderer.hpp | 4 | ||||
| -rw-r--r-- | shaders/tonemapping.comp | 12 | ||||
| -rw-r--r-- | src/main.cpp | 7 | ||||
| -rw-r--r-- | src/vk-renderer.cpp | 56 |
4 files changed, 60 insertions, 19 deletions
diff --git a/include/vk-renderer.hpp b/include/vk-renderer.hpp index 5308c3b..7da3784 100644 --- a/include/vk-renderer.hpp +++ b/include/vk-renderer.hpp @@ -47,6 +47,10 @@ class vkrenderer { std::vector<VkDescriptorSet> compute_shader_sets; Pipeline compute_pipeline; + std::vector<VkDescriptorSetLayoutBinding> tonemapping_sets_bindings; + std::vector<VkDescriptorSet> tonemapping_shader_sets; + Pipeline tonemapping_pipeline; + std::vector<VkDescriptorSetLayoutBinding> ui_sets_bindings; std::vector<Buffer> ui_transforms_buffers; std::vector<Buffer> ui_vertex_buffers; diff --git a/shaders/tonemapping.comp b/shaders/tonemapping.comp new file mode 100644 index 0000000..dde91b8 --- /dev/null +++ b/shaders/tonemapping.comp @@ -0,0 +1,12 @@ +layout(local_size_x = 8, local_size_y = 8, local_size_z = 1) in;
+
+layout(set = 0, binding = 0, rgba8) uniform writeonly image2D output_image;
+layout(set = 0, binding = 1, rgba8) uniform readonly image2D accumulation_image;
+
+void main() {
+ uint x = gl_GlobalInvocationID.x;
+ uint y = gl_GlobalInvocationID.y;
+
+ vec4 color = imageLoad(accumulation_image, ivec2(x, y));
+ imageStore(output_image, ivec2(x, y), sqrt(color));
+}
diff --git a/src/main.cpp b/src/main.cpp index fd582a5..0ca6a0a 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -47,11 +47,12 @@ int main() { const float aspect_ratio = 16.0 / 9.0; uint32_t width = 400; uint32_t height = width / aspect_ratio; - const uint32_t samples_per_pixel = 25; + const uint32_t samples_per_pixel = 100; window wnd { width , height }; float delta_time = 0.f; + uint64_t frame_count = 0; auto start = std::chrono::high_resolution_clock::now(); auto end = std::chrono::high_resolution_clock::now(); auto inputs = create_inputs(width, height, samples_per_pixel); @@ -181,7 +182,7 @@ int main() { renderer.compute(width, height); - ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index++; + ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index = frame_count % 1000; renderer.ui(); @@ -190,6 +191,8 @@ int main() { // stop the capture // if(rdoc_api) rdoc_api->EndFrameCapture(NULL, NULL); + + frame_count++; } //------------------------- diff --git a/src/vk-renderer.cpp b/src/vk-renderer.cpp index d13ba02..8c225fb 100644 --- a/src/vk-renderer.cpp +++ b/src/vk-renderer.cpp @@ -32,7 +32,8 @@ vkrenderer::vkrenderer(window& wnd, const input_data& inputs) { platform_surface, min_swapchain_image_count, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | - VK_IMAGE_USAGE_TRANSFER_DST_BIT, + VK_IMAGE_USAGE_TRANSFER_DST_BIT | + VK_IMAGE_USAGE_STORAGE_BIT, std::nullopt ); @@ -62,6 +63,25 @@ vkrenderer::vkrenderer(window& wnd, const input_data& inputs) { compute_pipeline = api.create_compute_pipeline("compute", compute_sets_bindings); compute_shader_sets = api.create_descriptor_sets(compute_pipeline.descriptor_set_layout, swapchain.image_count); + tonemapping_sets_bindings = { + { + .binding = 0, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, + .descriptorCount = 1, + .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, + .pImmutableSamplers = VK_NULL_HANDLE, + }, + { + .binding = 1, + .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, + .descriptorCount = 1, + .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT, + .pImmutableSamplers = VK_NULL_HANDLE, + } + }; + tonemapping_pipeline = api.create_compute_pipeline("tonemapping", tonemapping_sets_bindings); + tonemapping_shader_sets = api.create_descriptor_sets(tonemapping_pipeline.descriptor_set_layout, swapchain.image_count); + command_buffers = api.create_command_buffers(swapchain.image_count); VkExtent3D image_size = { @@ -83,7 +103,7 @@ vkrenderer::vkrenderer(window& wnd, const input_data& inputs) { } std::vector<VkFormat> attachments_format { swapchain.surface_format.format }; - render_pass = api.create_render_pass(attachments_format, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR); + render_pass = api.create_render_pass(attachments_format, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_PRESENT_SRC_KHR); for (auto& image : swapchain.images) { std::vector<Image> attachments { image }; @@ -145,8 +165,8 @@ vkrenderer::vkrenderer(window& wnd, const input_data& inputs) { auto cmd_buf = command_buffers[frame_index]; api.start_record(cmd_buf); - api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, accumulation_images[0]); - api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, accumulation_images[1]); + api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, accumulation_images[0]); + api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, accumulation_images[1]); api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_MEMORY_WRITE_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, ui_texture); @@ -202,7 +222,6 @@ vkrenderer::~vkrenderer() { api.destroy_semaphores(execution_semaphores); api.destroy_semaphores(acquire_semaphores); - api.destroy_descriptor_sets(compute_shader_sets); api.destroy_images(accumulation_images); api.destroy_render_pass(render_pass); @@ -228,9 +247,15 @@ vkrenderer::~vkrenderer() { } api.destroy_command_buffers(command_buffers); + api.destroy_pipeline(compute_pipeline); + api.destroy_pipeline(tonemapping_pipeline); api.destroy_pipeline(ui_pipeline); + api.destroy_descriptor_sets(compute_shader_sets); + api.destroy_descriptor_sets(tonemapping_shader_sets); + api.destroy_descriptor_sets(ui_sets); + api.destroy_swapchain(swapchain); api.destroy_surface(platform_surface); } @@ -289,6 +314,9 @@ void vkrenderer::begin_frame() { api.update_descriptor_set_image(compute_shader_sets[swapchain_image_index], compute_sets_bindings[1], output_image.view, VK_NULL_HANDLE); api.update_descriptor_set_image(compute_shader_sets[swapchain_image_index], compute_sets_bindings[2], accumulation_image.view, VK_NULL_HANDLE); + api.update_descriptor_set_image(tonemapping_shader_sets[swapchain_image_index], tonemapping_sets_bindings[0], swapchain.images[swapchain_image_index].view, VK_NULL_HANDLE); + api.update_descriptor_set_image(tonemapping_shader_sets[swapchain_image_index], tonemapping_sets_bindings[1], output_image.view, VK_NULL_HANDLE); + api.start_record(cmd_buf); } @@ -340,18 +368,12 @@ void vkrenderer::ui() { void vkrenderer::compute(uint32_t width, uint32_t height) { auto cmd_buf = command_buffers[frame_index]; - auto output_image = accumulation_images[0]; - auto accumulation_image = accumulation_images[1]; - - api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, accumulation_image); - api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, VK_ACCESS_SHADER_WRITE_BIT, output_image); - api.run_compute_pipeline(cmd_buf, compute_pipeline, compute_shader_sets[swapchain_image_index], width / 8, height / 8, 1); - api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT, output_image); - api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, VK_ACCESS_TRANSFER_WRITE_BIT, swapchain.images[swapchain_image_index]); - api.blit_full(cmd_buf, output_image, swapchain.images[swapchain_image_index]); + api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, swapchain.images[swapchain_image_index]); + + api.run_compute_pipeline(cmd_buf, tonemapping_pipeline, tonemapping_shader_sets[swapchain_image_index], width / 8, height / 8, 1); } void vkrenderer::finish_frame() { @@ -375,7 +397,7 @@ void vkrenderer::recreate_swapchain() { swapchain = api.create_swapchain( platform_surface, min_swapchain_image_count, - VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, + VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_STORAGE_BIT, std::optional<std::reference_wrapper<Swapchain>> { std::ref(swapchain) } ); @@ -390,8 +412,8 @@ void vkrenderer::recreate_swapchain() { auto cmd_buf = command_buffers[frame_index]; api.start_record(cmd_buf); - api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, accumulation_images[0]); - api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, accumulation_images[1]); + api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, accumulation_images[0]); + api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, accumulation_images[1]); api.end_record(cmd_buf); |
