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-rw-r--r--include/vk-renderer.hpp2
-rw-r--r--shaders/compute.comp6
-rw-r--r--src/main.cpp11
-rw-r--r--src/vk-renderer.cpp45
4 files changed, 32 insertions, 32 deletions
diff --git a/include/vk-renderer.hpp b/include/vk-renderer.hpp
index 5dc6c97..5308c3b 100644
--- a/include/vk-renderer.hpp
+++ b/include/vk-renderer.hpp
@@ -19,7 +19,7 @@ class vkrenderer {
void ui();
- void compute(uint32_t width, uint32_t height, bool clear, bool render_sample);
+ void compute(uint32_t width, uint32_t height);
void finish_frame();
diff --git a/shaders/compute.comp b/shaders/compute.comp
index 411c520..a47b9ce 100644
--- a/shaders/compute.comp
+++ b/shaders/compute.comp
@@ -218,16 +218,18 @@ void main() {
vec2 uv = vec2(float(x) / (width - 1), 1.0 - (float(y) / (height - 1)));
+ sample_index %= 1000;
+
vec2 jittered_uvs = uv + vec2(random_disk[sample_index].x / (width - 1), random_disk[sample_index].y / (height - 1));
vec2 lens_disk = random_disk[sample_index] * cam.lens_radius;
vec3 offset = lens_disk.x * cam.right.xyz + lens_disk.y * cam.up.xyz;
vec4 proj_plane_pos = cam.first_pixel + jittered_uvs.x * cam.horizontal + jittered_uvs.y * cam.vertical;
- ray r = ray(cam.position.xyz + offset, proj_plane_pos.xyz - cam.position.xyz - offset);
+ ray r = ray(cam.position.xyz, proj_plane_pos.xyz - cam.position.xyz);
vec4 out_color = ray_color(r, sample_index);
float spp_scale = (1.0 / samples_per_pixel);
vec4 acc_color = imageLoad(accumulation_image, ivec2(x, y));
- imageStore(output_image, ivec2(x, y), acc_color + out_color * spp_scale);
+ imageStore(output_image, ivec2(x, y), mix(acc_color, out_color, spp_scale));
}
diff --git a/src/main.cpp b/src/main.cpp
index d541bb6..fd582a5 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -47,7 +47,7 @@ int main() {
const float aspect_ratio = 16.0 / 9.0;
uint32_t width = 400;
uint32_t height = width / aspect_ratio;
- const uint32_t samples_per_pixel = 100;
+ const uint32_t samples_per_pixel = 25;
window wnd { width , height };
@@ -179,14 +179,9 @@ int main() {
if (canRender) {
renderer.begin_frame();
- if (((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index < samples_per_pixel) {
- bool clear = ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index == 0;
- renderer.compute(width, height, clear, true);
+ renderer.compute(width, height);
- ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index++;
- } else {
- renderer.compute(width, height, false, false);
- }
+ ((input_data*) renderer.compute_shader_buffer.alloc_info.pMappedData)->sample_index++;
renderer.ui();
diff --git a/src/vk-renderer.cpp b/src/vk-renderer.cpp
index d8c84cf..d13ba02 100644
--- a/src/vk-renderer.cpp
+++ b/src/vk-renderer.cpp
@@ -69,7 +69,7 @@ vkrenderer::vkrenderer(window& wnd, const input_data& inputs) {
.height = swapchain.extent.height,
.depth = 1,
};
- accumulation_images = api.create_images(image_size, swapchain.surface_format.format, VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, 2);
+ accumulation_images = api.create_images(image_size, VK_FORMAT_R32G32B32A32_SFLOAT, VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, 2);
submission_fences = api.create_fences(swapchain.image_count);
execution_semaphores = api.create_semaphores(swapchain.image_count);
@@ -141,9 +141,13 @@ vkrenderer::vkrenderer(window& wnd, const input_data& inputs) {
VKRESULT(vkResetFences(api.context.device, 1, &submission_fences[frame_index]))
+ // Initialization frame
auto cmd_buf = command_buffers[frame_index];
api.start_record(cmd_buf);
+ api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, accumulation_images[0]);
+ api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, accumulation_images[1]);
+
api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_MEMORY_WRITE_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, ui_texture);
VkImageSubresourceLayers image_subresource_layers = {};
@@ -333,33 +337,18 @@ void vkrenderer::ui() {
api.end_render_pass(cmd_buf);
}
-void vkrenderer::compute(uint32_t width, uint32_t height, bool clear, bool render_sample) {
+void vkrenderer::compute(uint32_t width, uint32_t height) {
auto cmd_buf = command_buffers[frame_index];
auto output_image = accumulation_images[0];
auto accumulation_image = accumulation_images[1];
- if (render_sample) {
- if (clear) {
- api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, VK_ACCESS_TRANSFER_WRITE_BIT, accumulation_image);
-
- VkClearColorValue color = { 0.f, 0.f, 0.f, 1.f };
- vkCmdClearColorImage(cmd_buf, accumulation_image.handle, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &color, 1, &accumulation_image.subresource_range);
+ api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, accumulation_image);
+ api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, VK_ACCESS_SHADER_WRITE_BIT, output_image);
- api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, accumulation_image);
-
- api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, VK_ACCESS_SHADER_WRITE_BIT, output_image);
- } else {
- api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_LAYOUT_GENERAL, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_READ_BIT, VK_ACCESS_SHADER_READ_BIT, accumulation_image);
- api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_GENERAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, VK_ACCESS_SHADER_WRITE_BIT, output_image);
- }
-
- api.run_compute_pipeline(cmd_buf, compute_pipeline, compute_shader_sets[swapchain_image_index], width / 8, height / 8, 1);
-
- api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT, output_image);
-
- }
+ api.run_compute_pipeline(cmd_buf, compute_pipeline, compute_shader_sets[swapchain_image_index], width / 8, height / 8, 1);
+ api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_GENERAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_ACCESS_SHADER_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT, output_image);
api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, VK_ACCESS_TRANSFER_WRITE_BIT, swapchain.images[swapchain_image_index]);
api.blit_full(cmd_buf, output_image, swapchain.images[swapchain_image_index]);
@@ -398,6 +387,20 @@ void vkrenderer::recreate_swapchain() {
};
accumulation_images = api.create_images(image_size, swapchain.surface_format.format, VK_IMAGE_USAGE_STORAGE_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT, 2);
+ auto cmd_buf = command_buffers[frame_index];
+ api.start_record(cmd_buf);
+
+ api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, accumulation_images[0]);
+ api.image_barrier(cmd_buf, VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, accumulation_images[1]);
+
+ api.end_record(cmd_buf);
+
+ VKRESULT(vkResetFences(api.context.device, 1, &submission_fences[0]))
+
+ api.submit(cmd_buf, VK_NULL_HANDLE, VK_NULL_HANDLE, submission_fences[0]);
+
+ VKRESULT(vkWaitForFences(api.context.device, 1, &submission_fences[0], VK_TRUE, UINT64_MAX))
+
for (auto& framebuffer: framebuffers) {
api.destroy_framebuffer(framebuffer);
}