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-rw-r--r--shaders/compute.comp2
-rw-r--r--src/main.cpp16
-rw-r--r--src/vk-renderer.cpp2
3 files changed, 10 insertions, 10 deletions
diff --git a/shaders/compute.comp b/shaders/compute.comp
index 633fa50..6f47408 100644
--- a/shaders/compute.comp
+++ b/shaders/compute.comp
@@ -46,7 +46,7 @@ struct camera {
float[3] padding;
};
-layout(set = 0, binding = 0) uniform Inputs {
+layout(set = 0, binding = 0) buffer Inputs {
vec4 sky_color;
vec4 ground_color;
camera cam;
diff --git a/src/main.cpp b/src/main.cpp
index 480d139..a9c7123 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -80,16 +80,14 @@ int main() {
}
// Image dimensions
- const float aspect_ratio = 16.0 / 9.0;
- const uint32_t width = 1920;
+ // const float aspect_ratio = 16.0 / 9.0;
+ const float aspect_ratio = 1;
+ const uint32_t width = 400;
const uint32_t height = width / aspect_ratio;
window wnd { width , height };
vkrenderer renderer { wnd };
- if(rdoc_api) rdoc_api->StartFrameCapture(NULL, NULL);
- renderer.initialization_frame();
-
const uint32_t samples_per_pixel = 1;
const uint32_t max_depth = 1;
@@ -133,15 +131,15 @@ int main() {
random_scene(inputs.spheres);
// PPM format header
- std::cout << "P3\n" << width << '\n' << height << "\n255" << std::endl;
+ // std::cout << "P3\n" << width << '\n' << height << "\n255" << std::endl;
- std::cerr << "Generating image" << std::endl;
+ // std::cerr << "Generating image" << std::endl;
// To start a frame capture, call StartFrameCapture.
// You can specify NULL, NULL for the device to capture on if you have only one device and
// either no windows at all or only one window, and it will capture from that device.
// See the documentation below for a longer explanation
- // if(rdoc_api) rdoc_api->StartFrameCapture(NULL, NULL);
+ if(rdoc_api) rdoc_api->StartFrameCapture(NULL, NULL);
auto start = std::chrono::high_resolution_clock::now();
renderer.compute(inputs, width, height);
@@ -152,6 +150,8 @@ int main() {
// stop the capture
if(rdoc_api) rdoc_api->EndFrameCapture(NULL, NULL);
+ pause();
+
//-------------------------
// GPU path tracer
//-------------------------
diff --git a/src/vk-renderer.cpp b/src/vk-renderer.cpp
index 75a1ef6..e00d672 100644
--- a/src/vk-renderer.cpp
+++ b/src/vk-renderer.cpp
@@ -92,7 +92,7 @@ void vkrenderer::compute(const input_data& inputs, size_t width, size_t height)
command_buffer,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
- VK_DEPENDENCY_DEVICE_GROUP_BIT,
+ 0,
0,
nullptr,
0,