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-rw-r--r--include/api-test/vk-command-buffer.hpp103
1 files changed, 0 insertions, 103 deletions
diff --git a/include/api-test/vk-command-buffer.hpp b/include/api-test/vk-command-buffer.hpp
deleted file mode 100644
index 08652fd..0000000
--- a/include/api-test/vk-command-buffer.hpp
+++ /dev/null
@@ -1,103 +0,0 @@
-#pragma once
-
-#include <cstdint>
-#include <span>
-
-#include <vulkan/vulkan_core.h>
-
-#include "handle.hpp"
-
-#include "vec3.hpp"
-
-#include "vk-device-types.hpp"
-
-struct device_texture;
-struct device_buffer;
-struct device_pipeline;
-
-struct dispatch_params {
- enum class PARAM_BINDING : uint32_t {
- PARAM1,
- PARAM2,
- PARAM3,
- PARAM4,
- PARAM5,
- PARAM6,
- PARAM7,
- PARAM8,
- MAX
- };
-
- handle<device_pipeline> pipeline;
- vec3u group_size;
- vec3u local_group_size;
- uint64_t params[static_cast<uint32_t>(PARAM_BINDING::MAX)];
-};
-
-struct renderpass_params {
-private:
- struct rect {
- int32_t x;
- int32_t y;
- uint32_t width;
- uint32_t height;
- };
-
-public:
- rect render_area;
- std::span<handle<device_texture>> color_attachments;
-};
-
-struct draw_params {
- handle<device_pipeline> pipeline;
- handle<device_buffer> index_buffer;
- uint32_t vertex_count;
- uint32_t vertex_offset;
- uint32_t instance_count;
- uint64_t globals_address = 0U; // TODO: This is probably stupid and should be set elsewhere once ???
- uint64_t instances_address = 0U;
- uint64_t uniforms_address = 0U;
- uint64_t vertex_address = 0U;
-};
-
-struct draw_indexed_params {
- handle<device_pipeline> pipeline;
- handle<device_buffer> index_buffer;
- uint32_t vertex_count;
- uint32_t vertex_offset;
- uint32_t index_offset;
- uint32_t instance_count;
- uint64_t globals_address = 0U; // TODO: This is probably stupid and should be set elsewhere once ???
- uint64_t instances_address = 0U;
- uint64_t uniforms_address = 0U;
- uint64_t vertex_address = 0U;
-};
-
-struct command_buffer {
- void start() const;
- void stop() const;
-
- void barrier(handle<device_texture> texture_handle, VkPipelineStageFlags2 stage, VkAccessFlags2 access, VkImageLayout layout) const;
-
- void copy(handle<device_buffer> buffer_handle, handle<device_texture> texture_handle, uint64_t offset = 0) const;
-
- VkCommandBuffer vk_command_buffer;
- QueueType queue_type;
-};
-
-// General purpose queue
-struct graphics_command_buffer: public command_buffer {
- void dispatch(const dispatch_params& params) const;
-
- void begin_renderpass(const renderpass_params& params) const;
- void draw(const draw_params& params) const;
- void draw_indexed(const draw_indexed_params& params) const;
- void end_renderpass() const;
-};
-
-struct compute_command_buffer: public command_buffer {
- void dispatch(const dispatch_params& params);
-};
-
-struct transfer_command_buffer: public command_buffer {
-};