aboutsummaryrefslogtreecommitdiffstats
path: root/include/compute-renderpass.hpp
diff options
context:
space:
mode:
Diffstat (limited to 'include/compute-renderpass.hpp')
-rw-r--r--include/compute-renderpass.hpp116
1 files changed, 59 insertions, 57 deletions
diff --git a/include/compute-renderpass.hpp b/include/compute-renderpass.hpp
index 5393032..39cbf79 100644
--- a/include/compute-renderpass.hpp
+++ b/include/compute-renderpass.hpp
@@ -1,57 +1,59 @@
-#pragma once
-
-#include "vk-api.hpp"
-#include <array>
-
-class Texture;
-class Renderpass {
- public:
-
- Renderpass(vkapi& api)
- :api(api)
- {};
-
- virtual ~Renderpass() {
- api.destroy_pipeline(pipeline);
- }
-
- void set_pipeline(pipeline pipeline) {
- this->pipeline = pipeline;
- }
-
- // TODO: Do not use vulkan api type
- virtual void execute(VkCommandBuffer command_buffer) = 0;
-
- protected:
- vkapi &api;
-
- pipeline pipeline;
-};
-
-class ComputeRenderpass : public Renderpass {
- public:
-
- ComputeRenderpass(vkapi& api)
- : Renderpass(api)
- {}
-
- void set_dispatch_size(size_t count_x, size_t count_y, size_t count_z);
-
- void set_ouput_texture(Texture* ouput_texture);
-
- void set_constant(off_t offset, uint64_t* constant);
- void set_constant(off_t offset, Texture* texture);
-
- // TODO: Do not use vulkan api type
- void execute(VkCommandBuffer command_buffer) override final;
-
- Texture* output_texture;
-
- private:
-
- std::array<uint8_t, 64> constants;
-
- size_t group_count_x;
- size_t group_count_y;
- size_t group_count_z;
-};
+#pragma once
+
+#include "vk-api.hpp"
+#include <array>
+
+class Texture;
+class Renderpass {
+ public:
+
+ Renderpass(vkapi& api)
+ :api(api)
+ {};
+
+ virtual ~Renderpass() {
+ api.destroy_pipeline(pipeline);
+ }
+
+ void set_pipeline(pipeline pipeline) {
+ this->pipeline = pipeline;
+ }
+
+ // TODO: Do not use vulkan api type
+ virtual void execute(VkCommandBuffer command_buffer) = 0;
+
+ protected:
+ vkapi &api;
+
+ pipeline pipeline;
+};
+
+class ComputeRenderpass : public Renderpass {
+ public:
+
+ ComputeRenderpass(vkapi& api)
+ : Renderpass(api)
+ {}
+
+ void set_dispatch_size(size_t count_x, size_t count_y, size_t count_z);
+
+ void set_ouput_texture(Texture* ouput_texture);
+
+ void set_constant(off_t offset, uint64_t* constant);
+ void set_constant(off_t offset, Texture* texture);
+
+ // TODO: Do not use vulkan api type
+ void execute(VkCommandBuffer command_buffer) override final;
+
+ Texture* output_texture;
+
+ private:
+
+ std::vector<Texture*> input_textures;
+
+ std::array<uint8_t, 64> constants;
+
+ size_t group_count_x;
+ size_t group_count_y;
+ size_t group_count_z;
+};