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-/******************************************************************************
- * The MIT License (MIT)
- *
- * Copyright (c) 2019-2020 Baldur Karlsson
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- ******************************************************************************/
-
-#pragma once
-
-//////////////////////////////////////////////////////////////////////////////////////////////////
-//
-// Documentation for the API is available at https://renderdoc.org/docs/in_application_api.html
-//
-
-#if !defined(RENDERDOC_NO_STDINT)
-#include <stdint.h>
-#endif
-
-#if defined(WIN32) || defined(__WIN32__) || defined(_WIN32) || defined(_MSC_VER)
-#define RENDERDOC_CC __cdecl
-#elif defined(__linux__)
-#define RENDERDOC_CC
-#elif defined(__APPLE__)
-#define RENDERDOC_CC
-#else
-#error "Unknown platform"
-#endif
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-//////////////////////////////////////////////////////////////////////////////////////////////////
-// Constants not used directly in below API
-
-// This is a GUID/magic value used for when applications pass a path where shader debug
-// information can be found to match up with a stripped shader.
-// the define can be used like so: const GUID RENDERDOC_ShaderDebugMagicValue =
-// RENDERDOC_ShaderDebugMagicValue_value
-#define RENDERDOC_ShaderDebugMagicValue_struct \
- { \
- 0xeab25520, 0x6670, 0x4865, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
- }
-
-// as an alternative when you want a byte array (assuming x86 endianness):
-#define RENDERDOC_ShaderDebugMagicValue_bytearray \
- { \
- 0x20, 0x55, 0xb2, 0xea, 0x70, 0x66, 0x65, 0x48, 0x84, 0x29, 0x6c, 0x8, 0x51, 0x54, 0x00, 0xff \
- }
-
-// truncated version when only a uint64_t is available (e.g. Vulkan tags):
-#define RENDERDOC_ShaderDebugMagicValue_truncated 0x48656670eab25520ULL
-
-//////////////////////////////////////////////////////////////////////////////////////////////////
-// RenderDoc capture options
-//
-
-typedef enum RENDERDOC_CaptureOption {
- // Allow the application to enable vsync
- //
- // Default - enabled
- //
- // 1 - The application can enable or disable vsync at will
- // 0 - vsync is force disabled
- eRENDERDOC_Option_AllowVSync = 0,
-
- // Allow the application to enable fullscreen
- //
- // Default - enabled
- //
- // 1 - The application can enable or disable fullscreen at will
- // 0 - fullscreen is force disabled
- eRENDERDOC_Option_AllowFullscreen = 1,
-
- // Record API debugging events and messages
- //
- // Default - disabled
- //
- // 1 - Enable built-in API debugging features and records the results into
- // the capture, which is matched up with events on replay
- // 0 - no API debugging is forcibly enabled
- eRENDERDOC_Option_APIValidation = 2,
- eRENDERDOC_Option_DebugDeviceMode = 2, // deprecated name of this enum
-
- // Capture CPU callstacks for API events
- //
- // Default - disabled
- //
- // 1 - Enables capturing of callstacks
- // 0 - no callstacks are captured
- eRENDERDOC_Option_CaptureCallstacks = 3,
-
- // When capturing CPU callstacks, only capture them from drawcalls.
- // This option does nothing without the above option being enabled
- //
- // Default - disabled
- //
- // 1 - Only captures callstacks for drawcall type API events.
- // Ignored if CaptureCallstacks is disabled
- // 0 - Callstacks, if enabled, are captured for every event.
- eRENDERDOC_Option_CaptureCallstacksOnlyDraws = 4,
-
- // Specify a delay in seconds to wait for a debugger to attach, after
- // creating or injecting into a process, before continuing to allow it to run.
- //
- // 0 indicates no delay, and the process will run immediately after injection
- //
- // Default - 0 seconds
- //
- eRENDERDOC_Option_DelayForDebugger = 5,
-
- // Verify buffer access. This includes checking the memory returned by a Map() call to
- // detect any out-of-bounds modification, as well as initialising buffers with undefined contents
- // to a marker value to catch use of uninitialised memory.
- //
- // NOTE: This option is only valid for OpenGL and D3D11. Explicit APIs such as D3D12 and Vulkan do
- // not do the same kind of interception & checking and undefined contents are really undefined.
- //
- // Default - disabled
- //
- // 1 - Verify buffer access
- // 0 - No verification is performed, and overwriting bounds may cause crashes or corruption in
- // RenderDoc.
- eRENDERDOC_Option_VerifyBufferAccess = 6,
-
- // The old name for eRENDERDOC_Option_VerifyBufferAccess was eRENDERDOC_Option_VerifyMapWrites.
- // This option now controls the filling of uninitialised buffers with 0xdddddddd which was
- // previously always enabled
- eRENDERDOC_Option_VerifyMapWrites = eRENDERDOC_Option_VerifyBufferAccess,
-
- // Hooks any system API calls that create child processes, and injects
- // RenderDoc into them recursively with the same options.
- //
- // Default - disabled
- //
- // 1 - Hooks into spawned child processes
- // 0 - Child processes are not hooked by RenderDoc
- eRENDERDOC_Option_HookIntoChildren = 7,
-
- // By default RenderDoc only includes resources in the final capture necessary
- // for that frame, this allows you to override that behaviour.
- //
- // Default - disabled
- //
- // 1 - all live resources at the time of capture are included in the capture
- // and available for inspection
- // 0 - only the resources referenced by the captured frame are included
- eRENDERDOC_Option_RefAllResources = 8,
-
- // **NOTE**: As of RenderDoc v1.1 this option has been deprecated. Setting or
- // getting it will be ignored, to allow compatibility with older versions.
- // In v1.1 the option acts as if it's always enabled.
- //
- // By default RenderDoc skips saving initial states for resources where the
- // previous contents don't appear to be used, assuming that writes before
- // reads indicate previous contents aren't used.
- //
- // Default - disabled
- //
- // 1 - initial contents at the start of each captured frame are saved, even if
- // they are later overwritten or cleared before being used.
- // 0 - unless a read is detected, initial contents will not be saved and will
- // appear as black or empty data.
- eRENDERDOC_Option_SaveAllInitials = 9,
-
- // In APIs that allow for the recording of command lists to be replayed later,
- // RenderDoc may choose to not capture command lists before a frame capture is
- // triggered, to reduce overheads. This means any command lists recorded once
- // and replayed many times will not be available and may cause a failure to
- // capture.
- //
- // NOTE: This is only true for APIs where multithreading is difficult or
- // discouraged. Newer APIs like Vulkan and D3D12 will ignore this option
- // and always capture all command lists since the API is heavily oriented
- // around it and the overheads have been reduced by API design.
- //
- // 1 - All command lists are captured from the start of the application
- // 0 - Command lists are only captured if their recording begins during
- // the period when a frame capture is in progress.
- eRENDERDOC_Option_CaptureAllCmdLists = 10,
-
- // Mute API debugging output when the API validation mode option is enabled
- //
- // Default - enabled
- //
- // 1 - Mute any API debug messages from being displayed or passed through
- // 0 - API debugging is displayed as normal
- eRENDERDOC_Option_DebugOutputMute = 11,
-
- // Option to allow vendor extensions to be used even when they may be
- // incompatible with RenderDoc and cause corrupted replays or crashes.
- //
- // Default - inactive
- //
- // No values are documented, this option should only be used when absolutely
- // necessary as directed by a RenderDoc developer.
- eRENDERDOC_Option_AllowUnsupportedVendorExtensions = 12,
-
-} RENDERDOC_CaptureOption;
-
-// Sets an option that controls how RenderDoc behaves on capture.
-//
-// Returns 1 if the option and value are valid
-// Returns 0 if either is invalid and the option is unchanged
-typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionU32)(RENDERDOC_CaptureOption opt, uint32_t val);
-typedef int(RENDERDOC_CC *pRENDERDOC_SetCaptureOptionF32)(RENDERDOC_CaptureOption opt, float val);
-
-// Gets the current value of an option as a uint32_t
-//
-// If the option is invalid, 0xffffffff is returned
-typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionU32)(RENDERDOC_CaptureOption opt);
-
-// Gets the current value of an option as a float
-//
-// If the option is invalid, -FLT_MAX is returned
-typedef float(RENDERDOC_CC *pRENDERDOC_GetCaptureOptionF32)(RENDERDOC_CaptureOption opt);
-
-typedef enum RENDERDOC_InputButton {
- // '0' - '9' matches ASCII values
- eRENDERDOC_Key_0 = 0x30,
- eRENDERDOC_Key_1 = 0x31,
- eRENDERDOC_Key_2 = 0x32,
- eRENDERDOC_Key_3 = 0x33,
- eRENDERDOC_Key_4 = 0x34,
- eRENDERDOC_Key_5 = 0x35,
- eRENDERDOC_Key_6 = 0x36,
- eRENDERDOC_Key_7 = 0x37,
- eRENDERDOC_Key_8 = 0x38,
- eRENDERDOC_Key_9 = 0x39,
-
- // 'A' - 'Z' matches ASCII values
- eRENDERDOC_Key_A = 0x41,
- eRENDERDOC_Key_B = 0x42,
- eRENDERDOC_Key_C = 0x43,
- eRENDERDOC_Key_D = 0x44,
- eRENDERDOC_Key_E = 0x45,
- eRENDERDOC_Key_F = 0x46,
- eRENDERDOC_Key_G = 0x47,
- eRENDERDOC_Key_H = 0x48,
- eRENDERDOC_Key_I = 0x49,
- eRENDERDOC_Key_J = 0x4A,
- eRENDERDOC_Key_K = 0x4B,
- eRENDERDOC_Key_L = 0x4C,
- eRENDERDOC_Key_M = 0x4D,
- eRENDERDOC_Key_N = 0x4E,
- eRENDERDOC_Key_O = 0x4F,
- eRENDERDOC_Key_P = 0x50,
- eRENDERDOC_Key_Q = 0x51,
- eRENDERDOC_Key_R = 0x52,
- eRENDERDOC_Key_S = 0x53,
- eRENDERDOC_Key_T = 0x54,
- eRENDERDOC_Key_U = 0x55,
- eRENDERDOC_Key_V = 0x56,
- eRENDERDOC_Key_W = 0x57,
- eRENDERDOC_Key_X = 0x58,
- eRENDERDOC_Key_Y = 0x59,
- eRENDERDOC_Key_Z = 0x5A,
-
- // leave the rest of the ASCII range free
- // in case we want to use it later
- eRENDERDOC_Key_NonPrintable = 0x100,
-
- eRENDERDOC_Key_Divide,
- eRENDERDOC_Key_Multiply,
- eRENDERDOC_Key_Subtract,
- eRENDERDOC_Key_Plus,
-
- eRENDERDOC_Key_F1,
- eRENDERDOC_Key_F2,
- eRENDERDOC_Key_F3,
- eRENDERDOC_Key_F4,
- eRENDERDOC_Key_F5,
- eRENDERDOC_Key_F6,
- eRENDERDOC_Key_F7,
- eRENDERDOC_Key_F8,
- eRENDERDOC_Key_F9,
- eRENDERDOC_Key_F10,
- eRENDERDOC_Key_F11,
- eRENDERDOC_Key_F12,
-
- eRENDERDOC_Key_Home,
- eRENDERDOC_Key_End,
- eRENDERDOC_Key_Insert,
- eRENDERDOC_Key_Delete,
- eRENDERDOC_Key_PageUp,
- eRENDERDOC_Key_PageDn,
-
- eRENDERDOC_Key_Backspace,
- eRENDERDOC_Key_Tab,
- eRENDERDOC_Key_PrtScrn,
- eRENDERDOC_Key_Pause,
-
- eRENDERDOC_Key_Max,
-} RENDERDOC_InputButton;
-
-// Sets which key or keys can be used to toggle focus between multiple windows
-//
-// If keys is NULL or num is 0, toggle keys will be disabled
-typedef void(RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(RENDERDOC_InputButton *keys, int num);
-
-// Sets which key or keys can be used to capture the next frame
-//
-// If keys is NULL or num is 0, captures keys will be disabled
-typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(RENDERDOC_InputButton *keys, int num);
-
-typedef enum RENDERDOC_OverlayBits {
- // This single bit controls whether the overlay is enabled or disabled globally
- eRENDERDOC_Overlay_Enabled = 0x1,
-
- // Show the average framerate over several seconds as well as min/max
- eRENDERDOC_Overlay_FrameRate = 0x2,
-
- // Show the current frame number
- eRENDERDOC_Overlay_FrameNumber = 0x4,
-
- // Show a list of recent captures, and how many captures have been made
- eRENDERDOC_Overlay_CaptureList = 0x8,
-
- // Default values for the overlay mask
- eRENDERDOC_Overlay_Default = (eRENDERDOC_Overlay_Enabled | eRENDERDOC_Overlay_FrameRate |
- eRENDERDOC_Overlay_FrameNumber | eRENDERDOC_Overlay_CaptureList),
-
- // Enable all bits
- eRENDERDOC_Overlay_All = ~0U,
-
- // Disable all bits
- eRENDERDOC_Overlay_None = 0,
-} RENDERDOC_OverlayBits;
-
-// returns the overlay bits that have been set
-typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
-// sets the overlay bits with an and & or mask
-typedef void(RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
-
-// this function will attempt to remove RenderDoc's hooks in the application.
-//
-// Note: that this can only work correctly if done immediately after
-// the module is loaded, before any API work happens. RenderDoc will remove its
-// injected hooks and shut down. Behaviour is undefined if this is called
-// after any API functions have been called, and there is still no guarantee of
-// success.
-typedef void(RENDERDOC_CC *pRENDERDOC_RemoveHooks)();
-
-// DEPRECATED: compatibility for code compiled against pre-1.4.1 headers.
-typedef pRENDERDOC_RemoveHooks pRENDERDOC_Shutdown;
-
-// This function will unload RenderDoc's crash handler.
-//
-// If you use your own crash handler and don't want RenderDoc's handler to
-// intercede, you can call this function to unload it and any unhandled
-// exceptions will pass to the next handler.
-typedef void(RENDERDOC_CC *pRENDERDOC_UnloadCrashHandler)();
-
-// Sets the capture file path template
-//
-// pathtemplate is a UTF-8 string that gives a template for how captures will be named
-// and where they will be saved.
-//
-// Any extension is stripped off the path, and captures are saved in the directory
-// specified, and named with the filename and the frame number appended. If the
-// directory does not exist it will be created, including any parent directories.
-//
-// If pathtemplate is NULL, the template will remain unchanged
-//
-// Example:
-//
-// SetCaptureFilePathTemplate("my_captures/example");
-//
-// Capture #1 -> my_captures/example_frame123.rdc
-// Capture #2 -> my_captures/example_frame456.rdc
-typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFilePathTemplate)(const char *pathtemplate);
-
-// returns the current capture path template, see SetCaptureFileTemplate above, as a UTF-8 string
-typedef const char *(RENDERDOC_CC *pRENDERDOC_GetCaptureFilePathTemplate)();
-
-// DEPRECATED: compatibility for code compiled against pre-1.1.2 headers.
-typedef pRENDERDOC_SetCaptureFilePathTemplate pRENDERDOC_SetLogFilePathTemplate;
-typedef pRENDERDOC_GetCaptureFilePathTemplate pRENDERDOC_GetLogFilePathTemplate;
-
-// returns the number of captures that have been made
-typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetNumCaptures)();
-
-// This function returns the details of a capture, by index. New captures are added
-// to the end of the list.
-//
-// filename will be filled with the absolute path to the capture file, as a UTF-8 string
-// pathlength will be written with the length in bytes of the filename string
-// timestamp will be written with the time of the capture, in seconds since the Unix epoch
-//
-// Any of the parameters can be NULL and they'll be skipped.
-//
-// The function will return 1 if the capture index is valid, or 0 if the index is invalid
-// If the index is invalid, the values will be unchanged
-//
-// Note: when captures are deleted in the UI they will remain in this list, so the
-// capture path may not exist anymore.
-typedef uint32_t(RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, char *filename,
- uint32_t *pathlength, uint64_t *timestamp);
-
-// Sets the comments associated with a capture file. These comments are displayed in the
-// UI program when opening.
-//
-// filePath should be a path to the capture file to add comments to. If set to NULL or ""
-// the most recent capture file created made will be used instead.
-// comments should be a NULL-terminated UTF-8 string to add as comments.
-//
-// Any existing comments will be overwritten.
-typedef void(RENDERDOC_CC *pRENDERDOC_SetCaptureFileComments)(const char *filePath,
- const char *comments);
-
-// returns 1 if the RenderDoc UI is connected to this application, 0 otherwise
-typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsTargetControlConnected)();
-
-// DEPRECATED: compatibility for code compiled against pre-1.1.1 headers.
-// This was renamed to IsTargetControlConnected in API 1.1.1, the old typedef is kept here for
-// backwards compatibility with old code, it is castable either way since it's ABI compatible
-// as the same function pointer type.
-typedef pRENDERDOC_IsTargetControlConnected pRENDERDOC_IsRemoteAccessConnected;
-
-// This function will launch the Replay UI associated with the RenderDoc library injected
-// into the running application.
-//
-// if connectTargetControl is 1, the Replay UI will be launched with a command line parameter
-// to connect to this application
-// cmdline is the rest of the command line, as a UTF-8 string. E.g. a captures to open
-// if cmdline is NULL, the command line will be empty.
-//
-// returns the PID of the replay UI if successful, 0 if not successful.
-typedef uint32_t(RENDERDOC_CC *pRENDERDOC_LaunchReplayUI)(uint32_t connectTargetControl,
- const char *cmdline);
-
-// RenderDoc can return a higher version than requested if it's backwards compatible,
-// this function returns the actual version returned. If a parameter is NULL, it will be
-// ignored and the others will be filled out.
-typedef void(RENDERDOC_CC *pRENDERDOC_GetAPIVersion)(int *major, int *minor, int *patch);
-
-//////////////////////////////////////////////////////////////////////////
-// Capturing functions
-//
-
-// A device pointer is a pointer to the API's root handle.
-//
-// This would be an ID3D11Device, HGLRC/GLXContext, ID3D12Device, etc
-typedef void *RENDERDOC_DevicePointer;
-
-// A window handle is the OS's native window handle
-//
-// This would be an HWND, GLXDrawable, etc
-typedef void *RENDERDOC_WindowHandle;
-
-// A helper macro for Vulkan, where the device handle cannot be used directly.
-//
-// Passing the VkInstance to this macro will return the RENDERDOC_DevicePointer to use.
-//
-// Specifically, the value needed is the dispatch table pointer, which sits as the first
-// pointer-sized object in the memory pointed to by the VkInstance. Thus we cast to a void** and
-// indirect once.
-#define RENDERDOC_DEVICEPOINTER_FROM_VKINSTANCE(inst) (*((void **)(inst)))
-
-// This sets the RenderDoc in-app overlay in the API/window pair as 'active' and it will
-// respond to keypresses. Neither parameter can be NULL
-typedef void(RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(RENDERDOC_DevicePointer device,
- RENDERDOC_WindowHandle wndHandle);
-
-// capture the next frame on whichever window and API is currently considered active
-typedef void(RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
-
-// capture the next N frames on whichever window and API is currently considered active
-typedef void(RENDERDOC_CC *pRENDERDOC_TriggerMultiFrameCapture)(uint32_t numFrames);
-
-// When choosing either a device pointer or a window handle to capture, you can pass NULL.
-// Passing NULL specifies a 'wildcard' match against anything. This allows you to specify
-// any API rendering to a specific window, or a specific API instance rendering to any window,
-// or in the simplest case of one window and one API, you can just pass NULL for both.
-//
-// In either case, if there are two or more possible matching (device,window) pairs it
-// is undefined which one will be captured.
-//
-// Note: for headless rendering you can pass NULL for the window handle and either specify
-// a device pointer or leave it NULL as above.
-
-// Immediately starts capturing API calls on the specified device pointer and window handle.
-//
-// If there is no matching thing to capture (e.g. no supported API has been initialised),
-// this will do nothing.
-//
-// The results are undefined (including crashes) if two captures are started overlapping,
-// even on separate devices and/oror windows.
-typedef void(RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(RENDERDOC_DevicePointer device,
- RENDERDOC_WindowHandle wndHandle);
-
-// Returns whether or not a frame capture is currently ongoing anywhere.
-//
-// This will return 1 if a capture is ongoing, and 0 if there is no capture running
-typedef uint32_t(RENDERDOC_CC *pRENDERDOC_IsFrameCapturing)();
-
-// Ends capturing immediately.
-//
-// This will return 1 if the capture succeeded, and 0 if there was an error capturing.
-typedef uint32_t(RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(RENDERDOC_DevicePointer device,
- RENDERDOC_WindowHandle wndHandle);
-
-// Ends capturing immediately and discard any data stored without saving to disk.
-//
-// This will return 1 if the capture was discarded, and 0 if there was an error or no capture
-// was in progress
-typedef uint32_t(RENDERDOC_CC *pRENDERDOC_DiscardFrameCapture)(RENDERDOC_DevicePointer device,
- RENDERDOC_WindowHandle wndHandle);
-
-//////////////////////////////////////////////////////////////////////////////////////////////////
-// RenderDoc API versions
-//
-
-// RenderDoc uses semantic versioning (http://semver.org/).
-//
-// MAJOR version is incremented when incompatible API changes happen.
-// MINOR version is incremented when functionality is added in a backwards-compatible manner.
-// PATCH version is incremented when backwards-compatible bug fixes happen.
-//
-// Note that this means the API returned can be higher than the one you might have requested.
-// e.g. if you are running against a newer RenderDoc that supports 1.0.1, it will be returned
-// instead of 1.0.0. You can check this with the GetAPIVersion entry point
-typedef enum RENDERDOC_Version {
- eRENDERDOC_API_Version_1_0_0 = 10000, // RENDERDOC_API_1_0_0 = 1 00 00
- eRENDERDOC_API_Version_1_0_1 = 10001, // RENDERDOC_API_1_0_1 = 1 00 01
- eRENDERDOC_API_Version_1_0_2 = 10002, // RENDERDOC_API_1_0_2 = 1 00 02
- eRENDERDOC_API_Version_1_1_0 = 10100, // RENDERDOC_API_1_1_0 = 1 01 00
- eRENDERDOC_API_Version_1_1_1 = 10101, // RENDERDOC_API_1_1_1 = 1 01 01
- eRENDERDOC_API_Version_1_1_2 = 10102, // RENDERDOC_API_1_1_2 = 1 01 02
- eRENDERDOC_API_Version_1_2_0 = 10200, // RENDERDOC_API_1_2_0 = 1 02 00
- eRENDERDOC_API_Version_1_3_0 = 10300, // RENDERDOC_API_1_3_0 = 1 03 00
- eRENDERDOC_API_Version_1_4_0 = 10400, // RENDERDOC_API_1_4_0 = 1 04 00
- eRENDERDOC_API_Version_1_4_1 = 10401, // RENDERDOC_API_1_4_1 = 1 04 01
-} RENDERDOC_Version;
-
-// API version changelog:
-//
-// 1.0.0 - initial release
-// 1.0.1 - Bugfix: IsFrameCapturing() was returning false for captures that were triggered
-// by keypress or TriggerCapture, instead of Start/EndFrameCapture.
-// 1.0.2 - Refactor: Renamed eRENDERDOC_Option_DebugDeviceMode to eRENDERDOC_Option_APIValidation
-// 1.1.0 - Add feature: TriggerMultiFrameCapture(). Backwards compatible with 1.0.x since the new
-// function pointer is added to the end of the struct, the original layout is identical
-// 1.1.1 - Refactor: Renamed remote access to target control (to better disambiguate from remote
-// replay/remote server concept in replay UI)
-// 1.1.2 - Refactor: Renamed "log file" in function names to just capture, to clarify that these
-// are captures and not debug logging files. This is the first API version in the v1.0
-// branch.
-// 1.2.0 - Added feature: SetCaptureFileComments() to add comments to a capture file that will be
-// displayed in the UI program on load.
-// 1.3.0 - Added feature: New capture option eRENDERDOC_Option_AllowUnsupportedVendorExtensions
-// which allows users to opt-in to allowing unsupported vendor extensions to function.
-// Should be used at the user's own risk.
-// Refactor: Renamed eRENDERDOC_Option_VerifyMapWrites to
-// eRENDERDOC_Option_VerifyBufferAccess, which now also controls initialisation to
-// 0xdddddddd of uninitialised buffer contents.
-// 1.4.0 - Added feature: DiscardFrameCapture() to discard a frame capture in progress and stop
-// capturing without saving anything to disk.
-// 1.4.1 - Refactor: Renamed Shutdown to RemoveHooks to better clarify what is happening
-
-typedef struct RENDERDOC_API_1_4_1
-{
- pRENDERDOC_GetAPIVersion GetAPIVersion;
-
- pRENDERDOC_SetCaptureOptionU32 SetCaptureOptionU32;
- pRENDERDOC_SetCaptureOptionF32 SetCaptureOptionF32;
-
- pRENDERDOC_GetCaptureOptionU32 GetCaptureOptionU32;
- pRENDERDOC_GetCaptureOptionF32 GetCaptureOptionF32;
-
- pRENDERDOC_SetFocusToggleKeys SetFocusToggleKeys;
- pRENDERDOC_SetCaptureKeys SetCaptureKeys;
-
- pRENDERDOC_GetOverlayBits GetOverlayBits;
- pRENDERDOC_MaskOverlayBits MaskOverlayBits;
-
- // Shutdown was renamed to RemoveHooks in 1.4.1.
- // These unions allow old code to continue compiling without changes
- union
- {
- pRENDERDOC_Shutdown Shutdown;
- pRENDERDOC_RemoveHooks RemoveHooks;
- };
- pRENDERDOC_UnloadCrashHandler UnloadCrashHandler;
-
- // Get/SetLogFilePathTemplate was renamed to Get/SetCaptureFilePathTemplate in 1.1.2.
- // These unions allow old code to continue compiling without changes
- union
- {
- // deprecated name
- pRENDERDOC_SetLogFilePathTemplate SetLogFilePathTemplate;
- // current name
- pRENDERDOC_SetCaptureFilePathTemplate SetCaptureFilePathTemplate;
- };
- union
- {
- // deprecated name
- pRENDERDOC_GetLogFilePathTemplate GetLogFilePathTemplate;
- // current name
- pRENDERDOC_GetCaptureFilePathTemplate GetCaptureFilePathTemplate;
- };
-
- pRENDERDOC_GetNumCaptures GetNumCaptures;
- pRENDERDOC_GetCapture GetCapture;
-
- pRENDERDOC_TriggerCapture TriggerCapture;
-
- // IsRemoteAccessConnected was renamed to IsTargetControlConnected in 1.1.1.
- // This union allows old code to continue compiling without changes
- union
- {
- // deprecated name
- pRENDERDOC_IsRemoteAccessConnected IsRemoteAccessConnected;
- // current name
- pRENDERDOC_IsTargetControlConnected IsTargetControlConnected;
- };
- pRENDERDOC_LaunchReplayUI LaunchReplayUI;
-
- pRENDERDOC_SetActiveWindow SetActiveWindow;
-
- pRENDERDOC_StartFrameCapture StartFrameCapture;
- pRENDERDOC_IsFrameCapturing IsFrameCapturing;
- pRENDERDOC_EndFrameCapture EndFrameCapture;
-
- // new function in 1.1.0
- pRENDERDOC_TriggerMultiFrameCapture TriggerMultiFrameCapture;
-
- // new function in 1.2.0
- pRENDERDOC_SetCaptureFileComments SetCaptureFileComments;
-
- // new function in 1.4.0
- pRENDERDOC_DiscardFrameCapture DiscardFrameCapture;
-} RENDERDOC_API_1_4_1;
-
-typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_0_0;
-typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_0_1;
-typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_0_2;
-typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_1_0;
-typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_1_1;
-typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_1_2;
-typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_2_0;
-typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_3_0;
-typedef RENDERDOC_API_1_4_1 RENDERDOC_API_1_4_0;
-
-//////////////////////////////////////////////////////////////////////////////////////////////////
-// RenderDoc API entry point
-//
-// This entry point can be obtained via GetProcAddress/dlsym if RenderDoc is available.
-//
-// The name is the same as the typedef - "RENDERDOC_GetAPI"
-//
-// This function is not thread safe, and should not be called on multiple threads at once.
-// Ideally, call this once as early as possible in your application's startup, before doing
-// any API work, since some configuration functionality etc has to be done also before
-// initialising any APIs.
-//
-// Parameters:
-// version is a single value from the RENDERDOC_Version above.
-//
-// outAPIPointers will be filled out with a pointer to the corresponding struct of function
-// pointers.
-//
-// Returns:
-// 1 - if the outAPIPointers has been filled with a pointer to the API struct requested
-// 0 - if the requested version is not supported or the arguments are invalid.
-//
-typedef int(RENDERDOC_CC *pRENDERDOC_GetAPI)(RENDERDOC_Version version, void **outAPIPointers);
-
-#ifdef __cplusplus
-} // extern "C"
-#endif