aboutsummaryrefslogtreecommitdiffstats
path: root/shaders/api-test-ui.frag
diff options
context:
space:
mode:
Diffstat (limited to 'shaders/api-test-ui.frag')
-rw-r--r--shaders/api-test-ui.frag20
1 files changed, 11 insertions, 9 deletions
diff --git a/shaders/api-test-ui.frag b/shaders/api-test-ui.frag
index 0272ba2..fc1c1ee 100644
--- a/shaders/api-test-ui.frag
+++ b/shaders/api-test-ui.frag
@@ -7,15 +7,17 @@ layout(location = 0) in struct {
vec4 color;
} In;
-// layout(set = 0, binding = 0) uniform sampler samplers[];
-// layout(set = 0, binding = 1) uniform texture2D textures[];
-// layout(set = 0, binding = 2, rgba32f) uniform image2D images[];
-// layout(set = 1, binding = 0) uniform parameters {
-// uint texture_index;
-// uint sampler_index;
-// } params;
+layout(set = 0, binding = 0) uniform sampler samplers[];
+layout(set = 0, binding = 1) uniform texture2D textures[];
+layout(set = 0, binding = 2, rgba32f) uniform image2D images[];
+layout(set = 2, binding = 0) uniform parameters {
+ uint vertex_buffer;
+ vec2 scale;
+ vec2 translate;
+ uint texture_index;
+} params;
void main() {
- // o_Color = In.color * texture(sampler2D(textures[params.texture_index], samplers[params.sampler_index]), In.uv.xy);
- o_Color = vec4(1, 0, 0, 1);
+ o_Color = In.color * texture(sampler2D(textures[nonuniformEXT(params.texture_index)], samplers[nonuniformEXT(0U)]), In.uv.xy);
+ // o_Color = vec4(1, 0, 0, 1);
}