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-rw-r--r--shaders/api-test-ui.vert21
1 files changed, 12 insertions, 9 deletions
diff --git a/shaders/api-test-ui.vert b/shaders/api-test-ui.vert
index 6a37abc..3b6d0b5 100644
--- a/shaders/api-test-ui.vert
+++ b/shaders/api-test-ui.vert
@@ -11,11 +11,11 @@ layout(buffer_reference) readonly buffer vertices {
vertex vertices[];
};
-layout(set = 1, binding = 0) uniform parameters {
- vertices vertex_buffer;
- vec2 scale;
- vec2 translate;
-} params;
+// layout(set = 1, binding = 0) uniform parameters {
+// vertices vertex_buffer;
+// vec2 scale;
+// vec2 translate;
+// } params;
out gl_PerVertex {
vec4 gl_Position;
@@ -28,10 +28,13 @@ layout(location = 0) out struct {
void main() {
- vertex v = params.vertex_buffer.vertices[gl_VertexIndex];
+ // vertex v = params.vertex_buffer.vertices[gl_VertexIndex];
- Out.color = unpackUnorm4x8(v.color);
- Out.uv = v.uv;
+ // Out.color = unpackUnorm4x8(v.color);
+ // Out.uv = v.uv;
- gl_Position = vec4(v.pos * params.scale + params.translate, 0.0, 1.0);
+ // gl_Position = vec4(v.pos * params.scale + params.translate, 0.0, 1.0);
+
+ vec2 pos[3] = vec2[3]( vec2(-0.7, 0.7), vec2(0.7, 0.7), vec2(0.0, -0.7) );
+ gl_Position = vec4(pos[gl_VertexIndex], 0.0, 1.0);
}