diff options
Diffstat (limited to 'shaders/transmittance_lut.comp')
| -rw-r--r-- | shaders/transmittance_lut.comp | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/shaders/transmittance_lut.comp b/shaders/transmittance_lut.comp index f932d69..207184c 100644 --- a/shaders/transmittance_lut.comp +++ b/shaders/transmittance_lut.comp @@ -8,15 +8,11 @@ layout(descriptor_heap) uniform texture2D textures[]; layout(descriptor_heap, rgba32f) uniform image2D images[]; layout(descriptor_heap) uniform sampler samplers[]; -layout(buffer_reference) readonly buffer draw_params { +layout(push_constant) uniform buffers { uint output_image_index; uint width; uint height; uint pad; -}; - -layout(push_constant) uniform buffers { - layout(offset = 16) draw_params draw; } regs; vec2 sphere_intersection ( in vec3 orig, in vec3 dir, float radius ) { @@ -43,7 +39,7 @@ void main() { const float top_radius = 6420.f; const float atmosphere_radius = top_radius - ground_radius; - vec2 uvs = vec2(coords) / vec2(regs.draw.width, regs.draw.height); + vec2 uvs = vec2(coords) / vec2(regs.width, regs.height); float cos_mu = uvs.y * 2.f - 1.f; float mu = acos(cos_mu); @@ -73,9 +69,9 @@ void main() { } // val.x = t; - // imageStore(images[nonuniformEXT(regs.draw.output_image_index)], coords, val); + // imageStore(images[nonuniformEXT(regs.output_image_index)], coords, val); // return; - imageStore(images[nonuniformEXT(regs.draw.output_image_index)], coords, vec4(t, 0.f, 0.f, 1.f)); + imageStore(images[nonuniformEXT(regs.output_image_index)], coords, vec4(t, 0.f, 0.f, 1.f)); return; vec3 transmittance = vec3(0.f); @@ -95,5 +91,5 @@ void main() { color.xyz = vec3(0.f); color.x = t; - imageStore(images[nonuniformEXT(regs.draw.output_image_index)], coords, color); + imageStore(images[nonuniformEXT(regs.output_image_index)], coords, color); } |
