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Vulkan path tracer
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Age
Files
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...
*
Add light sources, use russian roulette for opti and infinite
ladevieq
2021-05-12
6
-29
/
+52
*
Remove remaining pregenerated random numbers
ladevieq
2021-04-01
4
-12
/
+14
*
Fix linux build
ladevieq
2021-04-01
5
-5
/
+18
*
Remove most precomputed random numbers
ladevieq
2021-03-31
3
-61
/
+57
*
FPS counter
ladevieq
2021-03-29
1
-0
/
+1
*
BVH simple implementation
ladevieq
2021-03-29
10
-21
/
+155
*
Display frame time & add aabb ray hit function for future BVH
ladevieq
2021-03-18
3
-19
/
+59
*
Load correct library on macos
Quentin Ladevie
2021-03-15
1
-2
/
+8
*
Make it compile on mac
Quentin Ladevie
2021-03-14
10
-17
/
+35
*
Simple debug ui
ladevieq
2021-03-13
1
-7
/
+18
*
Fix accumulation textures format and reset accumulation on move/resize
ladevieq
2021-03-11
5
-11
/
+34
*
Restore depth of field
ladevieq
2021-03-10
1
-1
/
+1
*
Add naive tonemapping
ladevieq
2021-03-10
4
-19
/
+60
*
Fix TAA to have infinite accumulation
ladevieq
2021-03-10
4
-32
/
+32
*
Update README.md
Quentin Ladevie
2021-03-09
1
-0
/
+1
*
Update README.md
Quentin Ladevie
2021-03-09
1
-3
/
+2
*
Fix taa
ladevieq
2021-03-09
2
-2
/
+2
*
Render ui on top of path tracer result
ladevieq
2021-03-09
5
-31
/
+40
*
Add sampler creation/descruction and draw functions to the api
ladevieq
2021-03-08
3
-55
/
+90
*
Forward inputs to imgui
ladevieq
2021-03-08
5
-18
/
+44
*
Make imgui backend more flexible (display demo scene)
ladevieq
2021-03-07
8
-88
/
+155
*
Working hardcoded imgui backend
ladevieq
2021-03-05
5
-45
/
+98
*
Convert color properly to vec4
ladevieq
2021-03-05
1
-2
/
+3
*
Fix linux build
ladevieq
2021-03-05
2
-6
/
+8
*
Fix imgui vertices rendering
ladevieq
2021-03-05
8
-119
/
+101
*
Attempt at synchronizing memory write
ladevieq
2021-03-04
6
-88
/
+169
*
Store bindings
ladevieq
2021-02-26
4
-31
/
+16
*
Try to render imgui
ladevieq
2021-02-23
4
-40
/
+73
*
Fix framebuffer validation errors
ladevieq
2021-02-22
5
-55
/
+120
*
Attempt at rendering imgui content
ladevieq
2021-02-19
7
-43
/
+222
*
Graphics pipeline and renderpass added to the api
ladevieq
2021-02-18
4
-34
/
+145
*
Attempt using imgui
ladevieq
2021-02-16
8
-13
/
+160
*
Remove /vcpkg from .gitignore
ladevieq
2021-02-16
3
-2
/
+1
*
Fix vcpkg toolchain file issues
ladevieq
2021-02-14
2
-8
/
+2
*
Support VCPKG to manage deps
ladevieq
2021-02-13
4
-1
/
+13
*
Fix image barriers
ladevieq
2021-02-12
1
-5
/
+6
*
Update shader
ladevieq
2021-02-11
1
-3
/
+2
*
Use two images for accumulation (TAA style)
ladevieq
2021-02-10
6
-33
/
+57
*
Accumulation working
ladevieq
2021-02-10
7
-24
/
+50
*
Extend API, fix api image creation, attempt at accumulation
ladevieq
2021-02-09
6
-24
/
+98
*
Pipeline execution, command buffer submission & presentation api
ladevieq
2021-01-31
4
-49
/
+53
*
Fix windows swapchain error
ladevieq
2021-01-31
1
-1
/
+1
*
Fix windows compilation
ladevieq
2021-01-30
2
-1
/
+3
*
Add record commands and image barrier functions to api
ladevieq
2021-01-30
3
-66
/
+59
*
Fix api bugs
ladevieq
2021-01-30
5
-24
/
+36
*
Finished moving api resources creation functions
ladevieq
2021-01-29
5
-263
/
+354
*
Convert renderer ressources creation to api calls
ladevieq
2021-01-28
5
-251
/
+311
*
Convert buffer creation function to an api one
ladevieq
2021-01-27
5
-77
/
+111
*
Split vkinstance/vkdevice of renderer into context class
ladevieq
2021-01-26
6
-268
/
+285
*
Improve XCB keyboard inputs handling
ladevieq
2021-01-26
4
-11
/
+49
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