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* Fix BVH traversal and use PCG instead of wang hashladevieq2021-05-252-64/+21
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* Add dof toggler & attempt to use bvhladevieq2021-05-234-56/+72
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* Naive BVH working + camera simple camera rotationladevieq2021-05-234-32/+88
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* Wip BVH + BVH debugging toolsladevieq2021-05-166-89/+223
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* Add light sources, use russian roulette for opti and infiniteladevieq2021-05-126-29/+52
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* Remove remaining pregenerated random numbersladevieq2021-04-014-12/+14
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* Fix linux buildladevieq2021-04-015-5/+18
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* Remove most precomputed random numbersladevieq2021-03-313-61/+57
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* FPS counterladevieq2021-03-291-0/+1
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* BVH simple implementationladevieq2021-03-2910-21/+155
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* Display frame time & add aabb ray hit function for future BVHladevieq2021-03-183-19/+59
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* Load correct library on macosQuentin Ladevie2021-03-151-2/+8
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* Make it compile on macQuentin Ladevie2021-03-1410-17/+35
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* Simple debug uiladevieq2021-03-131-7/+18
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* Fix accumulation textures format and reset accumulation on move/resizeladevieq2021-03-115-11/+34
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* Restore depth of fieldladevieq2021-03-101-1/+1
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* Add naive tonemappingladevieq2021-03-104-19/+60
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* Fix TAA to have infinite accumulationladevieq2021-03-104-32/+32
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* Update README.mdQuentin Ladevie2021-03-091-0/+1
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* Update README.mdQuentin Ladevie2021-03-091-3/+2
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* Fix taaladevieq2021-03-092-2/+2
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* Render ui on top of path tracer resultladevieq2021-03-095-31/+40
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* Add sampler creation/descruction and draw functions to the apiladevieq2021-03-083-55/+90
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* Forward inputs to imguiladevieq2021-03-085-18/+44
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* Make imgui backend more flexible (display demo scene)ladevieq2021-03-078-88/+155
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* Working hardcoded imgui backendladevieq2021-03-055-45/+98
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* Convert color properly to vec4ladevieq2021-03-051-2/+3
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* Fix linux buildladevieq2021-03-052-6/+8
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* Fix imgui vertices renderingladevieq2021-03-058-119/+101
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* Attempt at synchronizing memory writeladevieq2021-03-046-88/+169
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* Store bindingsladevieq2021-02-264-31/+16
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* Try to render imguiladevieq2021-02-234-40/+73
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* Fix framebuffer validation errorsladevieq2021-02-225-55/+120
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* Attempt at rendering imgui contentladevieq2021-02-197-43/+222
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* Graphics pipeline and renderpass added to the apiladevieq2021-02-184-34/+145
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* Attempt using imguiladevieq2021-02-168-13/+160
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* Remove /vcpkg from .gitignoreladevieq2021-02-163-2/+1
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* Fix vcpkg toolchain file issuesladevieq2021-02-142-8/+2
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* Support VCPKG to manage depsladevieq2021-02-134-1/+13
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* Fix image barriersladevieq2021-02-121-5/+6
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* Update shaderladevieq2021-02-111-3/+2
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* Use two images for accumulation (TAA style)ladevieq2021-02-106-33/+57
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* Accumulation workingladevieq2021-02-107-24/+50
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* Extend API, fix api image creation, attempt at accumulationladevieq2021-02-096-24/+98
| | | | | | Add blit_full function to the API Fix the create_image function Change the frame record to use an accumulation image
* Pipeline execution, command buffer submission & presentation apiladevieq2021-01-314-49/+53
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* Fix windows swapchain errorladevieq2021-01-311-1/+1
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* Fix windows compilationladevieq2021-01-302-1/+3
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* Add record commands and image barrier functions to apiladevieq2021-01-303-66/+59
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* Fix api bugsladevieq2021-01-305-24/+36
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* Finished moving api resources creation functionsladevieq2021-01-295-263/+354
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