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Age
Files
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*
Use 8x8 work groups in compute shader
ladevieq
2021-01-08
4
-20
/
+27
*
Clean renderdoc setup
ladevieq
2021-01-07
3
-5
/
+5
*
Renderdoc doc API
ladevieq
2021-01-07
4
-7
/
+5
*
Use renderdoc for debugging
ladevieq
2021-01-06
5
-4
/
+718
*
Customisalbe camera with focus plan
ladevieq
2021-01-06
6
-108
/
+113
*
Dielectric materials
ladevieq
2021-01-04
3
-11
/
+48
*
Metallic materials
ladevieq
2021-01-04
3
-7
/
+31
*
Add a lambertian scattering function
ladevieq
2021-01-04
2
-10
/
+28
*
Fix artifacts and add gamma correction
ladevieq
2021-01-04
3
-41
/
+31
*
Lambertian material with random numbers patern repetition artifact
ladevieq
2021-01-03
3
-20
/
+101
*
Add multi sampling
ladevieq
2021-01-01
5
-25
/
+35
*
Hit function return hit struct
ladevieq
2021-01-01
3
-14
/
+53
*
Allow dynamic target image resolution
ladevieq
2021-01-01
3
-7
/
+8
*
Replace double by floats, fix missing padding issues, display a sphere
ladevieq
2020-12-31
7
-46
/
+86
*
Assert when VkResult not success
ladevieq
2020-12-29
2
-36
/
+18
*
vulkan instance, device, etc creation refactor
ladevieq
2020-12-29
5
-366
/
+428
*
Gradient clear color
ladevieq
2020-12-29
4
-12
/
+31
*
First compute shader image
ladevieq
2020-12-28
3
-23
/
+15
*
Compute shader write to image
ladevieq
2020-12-28
2
-21
/
+42
*
Usable compute pipeline with input buffer + mem allocator
ladevieq
2020-12-27
4
-13
/
+19397
*
Target to compile shaders
ladevieq
2020-12-27
4
-0
/
+30
*
Util to read shader file content
ladevieq
2020-12-27
5
-41
/
+72
*
Working compute pipeline
ladevieq
2020-12-26
4
-24
/
+37
*
Create compute pipeline
ladevieq
2020-12-25
2
-0
/
+88
*
Setup vulkan and vulkan loader
ladevieq
2020-12-25
6
-3
/
+419
*
Create README.md
Quentin Ladevie
2020-12-23
1
-0
/
+17
*
Result image
ladevieq
2020-12-23
1
-0
/
+0
*
Defocus blur & randow scene generation
ladevieq
2020-12-22
5
-25
/
+96
*
Fix dielectric materials refraction
ladevieq
2020-12-22
3
-4
/
+4
*
Movable and rotatable camera + dielectric materials
ladevieq
2020-12-21
10
-14
/
+84
*
Add lambertian and metallic materials
ladevieq
2020-12-21
15
-18
/
+141
*
Add lambertian reflection to spheres
ladevieq
2020-12-21
4
-9
/
+64
*
Multi sampled pixels
ladevieq
2020-12-20
6
-27
/
+21
*
Add a camera class
ladevieq
2020-12-20
6
-26
/
+66
*
Add random number utility functions
ladevieq
2020-12-20
1
-0
/
+10
*
Add hittable interface and hit infos on hit
ladevieq
2020-12-20
12
-34
/
+171
*
Render a sphere
ladevieq
2020-12-20
3
-21
/
+49
*
Vec3 utility function lerp
ladevieq
2020-12-20
2
-5
/
+5
*
Ray tracer renderer
ladevieq
2020-12-20
10
-41
/
+121
*
Add vector class
ladevieq
2020-12-20
6
-7
/
+162
*
Fix CMake setup
ladevieq
2020-12-20
2
-1
/
+2
*
Setup projet and output PPM image file
ladevieq
2020-12-19
3
-0
/
+45
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