| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Add lambertian and metallic materials | ladevieq | 2020-12-21 | 15 | -18/+141 |
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| * | Add lambertian reflection to spheres | ladevieq | 2020-12-21 | 4 | -9/+64 |
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| * | Multi sampled pixels | ladevieq | 2020-12-20 | 6 | -27/+21 |
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| * | Add a camera class | ladevieq | 2020-12-20 | 6 | -26/+66 |
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| * | Add random number utility functions | ladevieq | 2020-12-20 | 1 | -0/+10 |
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| * | Add hittable interface and hit infos on hit | ladevieq | 2020-12-20 | 12 | -34/+171 |
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| * | Render a sphere | ladevieq | 2020-12-20 | 3 | -21/+49 |
| | | | | | Fix errors in the renderer | ||||
| * | Vec3 utility function lerp | ladevieq | 2020-12-20 | 2 | -5/+5 |
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| * | Ray tracer renderer | ladevieq | 2020-12-20 | 10 | -41/+121 |
| | | | | | | Use ray for rendering Setup basic rendering stuff camera / viewport | ||||
| * | Add vector class | ladevieq | 2020-12-20 | 6 | -7/+162 |
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| * | Fix CMake setup | ladevieq | 2020-12-20 | 2 | -1/+2 |
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| * | Setup projet and output PPM image file | ladevieq | 2020-12-19 | 3 | -0/+45 |
