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* Inital work on vulkan descriptor heap implementationladevieq2026-08-179-565/+549
* Save work on fixing images uploadladevieq2026-05-215-20/+28
* Remove usage of PathFindExtensionA and shlwapi includeladevieq2026-05-145-18/+9
* Change shaders push constants to reflect vulkan binding refactorladevieq2026-05-057-123/+218
* Clean up around included filesladevieq2026-05-0520-581/+727
* Fix gitignore to ignore only build_deb & build_rel and track build.batladevieq2026-05-051-1/+2
* Remove old api and move api-test content to src and include dirsladevieq2026-05-0538-4829/+1215
* Remove cmake and vcpkg, use a batch file insteadladevieq2026-05-0510-409/+77
* Remove useless files in thirdparty directoy and move to simdjsonladevieq2026-05-05273-64809/+265826
* Working transmittance shaderladevieq2026-01-232-27/+35
* Add physical devices limits testsQuentin LADEVIE2025-12-263-18/+40
* Use build.bat for buildingladevieq2025-12-24297-237/+151228
* DX12 command buffers and resourcesapi-protoQuentin LADEVIE2025-01-2614-178/+13202
* Fix mesh loading for new APIladevieq2025-01-262-1/+3
* Fix mesh loading for new APIladevieq2025-01-2612-23/+311
* Store queues in a dedicated structladevieq2025-01-237-16/+26
* Dx12 surface creationladevieq2025-01-235-10/+70
* Save dx12 initial workladevieq2025-01-216-64/+166
* Working api prototypeladevieq2025-01-1813-424/+965
* Improve command buffer allocation functionladevieq2023-03-132-40/+85
* Make it possible for freelist / slotlist to growladevieq2023-03-121-35/+53
* Fix some compilation warnings + release buildladevieq2023-03-127-39/+36
* Change freelist implementationladevieq2023-03-0510-158/+238
* Presentation abstractionladevieq2023-02-095-154/+221
* Remove presentation stuff from device classladevieq2023-02-079-347/+385
* Start presentation abstraction designladevieq2023-02-035-42/+49
* Graphics pipeline and rendering implementationladevieq2023-02-0314-384/+722
* Graphics pipeline renderingladevieq2023-01-318-29/+189
* Working compute api with uniformsladevieq2023-01-2515-80/+376
* Api test bindless and command buffersQuentin LADEVIE2023-01-2218-237/+995
* WIP new rendering apiladevieq2023-01-1223-1098/+1201
* Api prototypeladevieq2022-10-2718-6/+1182
* Refactor clang-formatHEADmasterladevieq2022-09-142-59/+64
* Parallelize texture loadingladevieq2022-09-141-2/+7
* Fix texture uploading bugladevieq2022-09-124-7/+8
* Fix materialsladevieq2022-09-118-35/+42
* First render using new texture uploading systemladevieq2022-09-0813-79/+112
* First attempt at uploading texturesladevieq2022-09-085-102/+151
* Remove tracy from vcpkg.jsonladevieq2022-09-071-2/+1
* Setup for texture upload systemladevieq2022-09-0614-295/+328
* Fix indices arrayladevieq2022-09-011-12/+16
* Fix bvh generationladevieq2022-09-015-24/+23
* Fix meshes attributes copy to arraysladevieq2022-08-294-19/+21
* Generate BVH using new mesh data structureladevieq2022-08-195-45/+75
* Refactored gltf imported and mesh managementladevieq2022-08-0814-472/+554
* Fix remaining warningsladevieq2022-08-058-18/+20
* Fix most warningsladevieq2022-08-0416-90/+130
* Improve vulkan loader win32 codeQuentin LADEVIE2022-07-255-4/+17
* Add file watching apiladevieq2022-07-203-8/+143
* Fix window resize on windowsladevieq2022-07-1912-100/+135