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path-tracer
api-proto
api-test-wip
master
Vulkan path tracer
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Commit message (
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Author
Age
Files
Lines
*
First attempt at uploading textures
ladevieq
2022-09-08
5
-102
/
+151
*
Remove tracy from vcpkg.json
ladevieq
2022-09-07
1
-2
/
+1
*
Setup for texture upload system
ladevieq
2022-09-06
14
-295
/
+328
*
Fix indices array
ladevieq
2022-09-01
1
-12
/
+16
*
Fix bvh generation
ladevieq
2022-09-01
5
-24
/
+23
*
Fix meshes attributes copy to arrays
ladevieq
2022-08-29
4
-19
/
+21
*
Generate BVH using new mesh data structure
ladevieq
2022-08-19
5
-45
/
+75
*
Refactored gltf imported and mesh management
ladevieq
2022-08-08
14
-472
/
+554
*
Fix remaining warnings
ladevieq
2022-08-05
8
-18
/
+20
*
Fix most warnings
ladevieq
2022-08-04
16
-90
/
+130
*
Improve vulkan loader win32 code
Quentin LADEVIE
2022-07-25
5
-4
/
+17
*
Add file watching api
ladevieq
2022-07-20
3
-8
/
+143
*
Fix window resize on windows
ladevieq
2022-07-19
12
-100
/
+135
*
Fix BVH & vec3 API
ladevieq
2022-07-12
5
-18
/
+18
*
Refactor bvh file
ladevieq
2022-07-11
6
-14
/
+345
*
Add ninjatracing script to profile compile times
ladevieq
2022-07-11
1
-0
/
+189
*
Refactor includes & improve compile time
ladevieq
2022-07-11
23
-99
/
+91
*
Thirdparty includes flagged as SYSTEM
ladevieq
2022-07-10
12
-10
/
+13
*
Add tracy profiler
ladevieq
2022-07-10
4
-21
/
+28
*
Improve compilation time
ladevieq
2022-07-10
26
-223
/
+214
*
Interpolation function & no more triangle structure in shader
ladevieq
2022-07-07
3
-20
/
+16
*
Fix formatting and linting
ladevieq
2022-06-15
11
-248
/
+250
*
Change formatting and linting rules
ladevieq
2022-06-15
2
-5
/
+5
*
Merge branch 'master' of github.com:ladevieq/path-tracer
Quentin LADEVIE
2022-03-03
5
-7
/
+71
|
\
|
*
Clean up compile flags
ladevieq
2022-03-01
1
-10
/
+9
|
*
Add clang-format
ladevieq
2022-03-01
2
-2
/
+40
|
*
Setup cppcheck
ladevieq
2022-02-28
1
-6
/
+28
|
*
Setup clang-tidy using clangd
ladevieq
2022-02-28
4
-6
/
+12
*
|
Primitive renderpass api & use handle for low level api resources
Quentin LADEVIE
2022-03-03
15
-810
/
+1115
|
/
*
Make bindless descriptor a private member of vkapi
Quentin LADEVIE
2022-02-24
4
-9
/
+13
*
Choose a device queue based on queue usages
Quentin LADEVIE
2022-02-24
2
-4
/
+5
*
Select a physical based on supported vulkan features
Quentin LADEVIE
2022-02-17
3
-13
/
+107
*
Switch vcpkg to manifest mode
Quentin LADEVIE
2022-02-16
1
-0
/
+8
*
Fixes artifacts when moving in the scene
Quentin LADEVIE
2022-02-16
4
-18
/
+20
*
High level buffer class
ladevieq
2022-02-14
11
-150
/
+237
*
Improve image barrier code
ladevieq
2022-02-13
8
-179
/
+188
*
Compute shader render pass api
ladevieq
2022-02-07
10
-103
/
+230
*
Fix barriers
ladevieq
2022-01-16
5
-27
/
+38
*
Functions that fill triangle structure from id
ladevieq
2021-09-29
2
-64
/
+83
*
Update README.md
Quentin Ladevie
2021-09-27
1
-1
/
+1
*
Api manage resources lifetime
ladevieq
2021-09-27
6
-52
/
+66
*
Refactor gltf loading and triangles attributes
ladevieq
2021-09-26
20
-214
/
+550
*
Refactor compute shader
ladevieq
2021-09-25
2
-347
/
+21
*
Convert texture to linear & output to srgb
ladevieq
2021-09-25
1
-4
/
+34
*
Update README.md
Quentin Ladevie
2021-09-12
1
-13
/
+13
*
Load gltf materials + diffuse and specular brdf
ladevieq
2021-09-06
12
-85
/
+8268
*
White furnace test on gltf scenes & load normals
ladevieq
2021-09-01
9
-212
/
+272
*
Refactored diffuse brdf & brdf computation done in tangent
ladevieq
2021-08-22
9
-340
/
+359
*
Fix bvh debug view
ladevieq
2021-08-21
1
-18
/
+30
*
Use simd for vec3 computations
ladevieq
2021-08-20
9
-125
/
+154
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