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* Graphics pipeline renderingladevieq2023-01-318-29/+189
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* Working compute api with uniformsladevieq2023-01-2515-80/+376
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* Api test bindless and command buffersQuentin LADEVIE2023-01-2218-237/+995
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* WIP new rendering apiladevieq2023-01-1223-1098/+1201
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* Api prototypeladevieq2022-10-2718-6/+1182
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* Refactor clang-formatHEADmasterladevieq2022-09-142-59/+64
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* Parallelize texture loadingladevieq2022-09-141-2/+7
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* Fix texture uploading bugladevieq2022-09-124-7/+8
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* Fix materialsladevieq2022-09-118-35/+42
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* First render using new texture uploading systemladevieq2022-09-0813-79/+112
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* First attempt at uploading texturesladevieq2022-09-085-102/+151
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* Remove tracy from vcpkg.jsonladevieq2022-09-071-2/+1
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* Setup for texture upload systemladevieq2022-09-0614-295/+328
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* Fix indices arrayladevieq2022-09-011-12/+16
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* Fix bvh generationladevieq2022-09-015-24/+23
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* Fix meshes attributes copy to arraysladevieq2022-08-294-19/+21
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* Generate BVH using new mesh data structureladevieq2022-08-195-45/+75
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* Refactored gltf imported and mesh managementladevieq2022-08-0814-472/+554
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* Fix remaining warningsladevieq2022-08-058-18/+20
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* Fix most warningsladevieq2022-08-0416-90/+130
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* Improve vulkan loader win32 codeQuentin LADEVIE2022-07-255-4/+17
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* Add file watching apiladevieq2022-07-203-8/+143
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* Fix window resize on windowsladevieq2022-07-1912-100/+135
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* Fix BVH & vec3 APIladevieq2022-07-125-18/+18
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* Refactor bvh fileladevieq2022-07-116-14/+345
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* Add ninjatracing script to profile compile timesladevieq2022-07-111-0/+189
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* Refactor includes & improve compile timeladevieq2022-07-1123-99/+91
| | | | Add platform defined to CMakeLists.txt
* Thirdparty includes flagged as SYSTEMladevieq2022-07-1012-10/+13
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* Add tracy profilerladevieq2022-07-104-21/+28
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* Improve compilation timeladevieq2022-07-1026-223/+214
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* Interpolation function & no more triangle structure in shaderladevieq2022-07-073-20/+16
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* Fix formatting and lintingladevieq2022-06-1511-248/+250
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* Change formatting and linting rulesladevieq2022-06-152-5/+5
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* Merge branch 'master' of github.com:ladevieq/path-tracerQuentin LADEVIE2022-03-035-7/+71
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| * Clean up compile flagsladevieq2022-03-011-10/+9
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| * Add clang-formatladevieq2022-03-012-2/+40
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| * Setup cppcheckladevieq2022-02-281-6/+28
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| * Setup clang-tidy using clangdladevieq2022-02-284-6/+12
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* | Primitive renderpass api & use handle for low level api resourcesQuentin LADEVIE2022-03-0315-810/+1115
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* Make bindless descriptor a private member of vkapiQuentin LADEVIE2022-02-244-9/+13
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* Choose a device queue based on queue usagesQuentin LADEVIE2022-02-242-4/+5
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* Select a physical based on supported vulkan featuresQuentin LADEVIE2022-02-173-13/+107
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* Switch vcpkg to manifest modeQuentin LADEVIE2022-02-161-0/+8
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* Fixes artifacts when moving in the sceneQuentin LADEVIE2022-02-164-18/+20
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* High level buffer classladevieq2022-02-1411-150/+237
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* Improve image barrier codeladevieq2022-02-138-179/+188
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* Compute shader render pass apiladevieq2022-02-0710-103/+230
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* Fix barriersladevieq2022-01-165-27/+38
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* Functions that fill triangle structure from idladevieq2021-09-292-64/+83
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* Update README.mdQuentin Ladevie2021-09-271-1/+1
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