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* Fix most warningsladevieq2022-08-041-4/+6
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* Add file watching apiladevieq2022-07-201-5/+27
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* Refactor includes & improve compile timeladevieq2022-07-111-1/+7
| | | | Add platform defined to CMakeLists.txt
* Improve compilation timeladevieq2022-07-101-4/+3
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* Fix formatting and lintingladevieq2022-06-151-3/+3
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* Use simd for vec3 computationsladevieq2021-08-201-0/+1
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* Use a different buffer for scene info, geometry, bvh and load gltfladevieq2021-07-251-0/+1
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* Clean up includes, scene class, simplify scene buffer access from mainladevieq2021-07-241-34/+3
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* Add dof toggler & attempt to use bvhladevieq2021-05-231-1/+2
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* Wip BVH + BVH debugging toolsladevieq2021-05-161-1/+2
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* Add light sources, use russian roulette for opti and infiniteladevieq2021-05-121-2/+4
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* Remove remaining pregenerated random numbersladevieq2021-04-011-2/+0
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* Remove most precomputed random numbersladevieq2021-03-311-2/+0
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* BVH simple implementationladevieq2021-03-291-0/+7
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* Attempt using imguiladevieq2021-02-161-0/+1
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* Accumulation workingladevieq2021-02-101-1/+3
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* Handle window resizeladevieq2021-01-171-2/+26
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* Compile on windowsladevieq2021-01-131-2/+3
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* Replace old classes with compute shader structsladevieq2021-01-091-0/+20
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* Util to read shader file contentladevieq2020-12-271-0/+10