| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Use a different buffer for scene info, geometry, bvh and load gltf | ladevieq | 2021-07-25 | 1 | -0/+1 |
| * | Clean up includes, scene class, simplify scene buffer access from main | ladevieq | 2021-07-24 | 1 | -34/+3 |
| * | Add dof toggler & attempt to use bvh | ladevieq | 2021-05-23 | 1 | -1/+2 |
| * | Wip BVH + BVH debugging tools | ladevieq | 2021-05-16 | 1 | -1/+2 |
| * | Add light sources, use russian roulette for opti and infinite | ladevieq | 2021-05-12 | 1 | -2/+4 |
| * | Remove remaining pregenerated random numbers | ladevieq | 2021-04-01 | 1 | -2/+0 |
| * | Remove most precomputed random numbers | ladevieq | 2021-03-31 | 1 | -2/+0 |
| * | BVH simple implementation | ladevieq | 2021-03-29 | 1 | -0/+7 |
| * | Attempt using imgui | ladevieq | 2021-02-16 | 1 | -0/+1 |
| * | Accumulation working | ladevieq | 2021-02-10 | 1 | -1/+3 |
| * | Handle window resize | ladevieq | 2021-01-17 | 1 | -2/+26 |
| * | Compile on windows | ladevieq | 2021-01-13 | 1 | -2/+3 |
| * | Replace old classes with compute shader structs | ladevieq | 2021-01-09 | 1 | -0/+20 |
| * | Util to read shader file content | ladevieq | 2020-12-27 | 1 | -0/+10 |
