| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix graphical artifacts & make random numbers pools bigger | ladevieq | 2021-01-08 | 1 | -2/+2 |
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| * | Use 8x8 work groups in compute shader | ladevieq | 2021-01-08 | 1 | -4/+6 |
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| * | Customisalbe camera with focus plan | ladevieq | 2021-01-06 | 1 | -19/+31 |
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| * | Dielectric materials | ladevieq | 2021-01-04 | 1 | -2/+4 |
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| * | Metallic materials | ladevieq | 2021-01-04 | 1 | -1/+9 |
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| * | Fix artifacts and add gamma correction | ladevieq | 2021-01-04 | 1 | -0/+1 |
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| * | Lambertian material with random numbers patern repetition artifact | ladevieq | 2021-01-03 | 1 | -1/+7 |
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| * | Add multi sampling | ladevieq | 2021-01-01 | 1 | -1/+3 |
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| * | Hit function return hit struct | ladevieq | 2021-01-01 | 1 | -1/+5 |
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| * | Allow dynamic target image resolution | ladevieq | 2021-01-01 | 1 | -2/+3 |
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| * | Replace double by floats, fix missing padding issues, display a sphere | ladevieq | 2020-12-31 | 1 | -2/+5 |
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| * | vulkan instance, device, etc creation refactor | ladevieq | 2020-12-29 | 1 | -0/+75 |
