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Vulkan path tracer
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path:
root
/
include
/
vk-renderer.hpp
Commit message (
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)
Author
Age
Files
Lines
...
*
Refactor code for multiplatform
ladevieq
2021-01-14
1
-1
/
+3
*
Compile on windows
ladevieq
2021-01-13
1
-4
/
+1
*
Remove useless initial layout transition
ladevieq
2021-01-12
1
-3
/
+0
*
Use wait for fence instead of device idle
ladevieq
2021-01-11
1
-0
/
+4
*
Path tracer write to the swapchain image
ladevieq
2021-01-11
1
-11
/
+7
*
Attempt to write to swapchain image
ladevieq
2021-01-10
1
-0
/
+7
*
Create xcb surface and swapchain
ladevieq
2021-01-10
1
-1
/
+13
*
Replace old classes with compute shader structs
ladevieq
2021-01-09
1
-31
/
+3
*
Fix graphical artifacts & make random numbers pools bigger
ladevieq
2021-01-08
1
-2
/
+2
*
Use 8x8 work groups in compute shader
ladevieq
2021-01-08
1
-4
/
+6
*
Customisalbe camera with focus plan
ladevieq
2021-01-06
1
-19
/
+31
*
Dielectric materials
ladevieq
2021-01-04
1
-2
/
+4
*
Metallic materials
ladevieq
2021-01-04
1
-1
/
+9
*
Fix artifacts and add gamma correction
ladevieq
2021-01-04
1
-0
/
+1
*
Lambertian material with random numbers patern repetition artifact
ladevieq
2021-01-03
1
-1
/
+7
*
Add multi sampling
ladevieq
2021-01-01
1
-1
/
+3
*
Hit function return hit struct
ladevieq
2021-01-01
1
-1
/
+5
*
Allow dynamic target image resolution
ladevieq
2021-01-01
1
-2
/
+3
*
Replace double by floats, fix missing padding issues, display a sphere
ladevieq
2020-12-31
1
-2
/
+5
*
vulkan instance, device, etc creation refactor
ladevieq
2020-12-29
1
-0
/
+75
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