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Author
Age
Files
Lines
*
Add record commands and image barrier functions to api
ladevieq
2021-01-30
1
-0
/
+7
|
*
Fix api bugs
ladevieq
2021-01-30
2
-5
/
+1
|
*
Finished moving api resources creation functions
ladevieq
2021-01-29
2
-24
/
+46
|
*
Convert renderer ressources creation to api calls
ladevieq
2021-01-28
2
-30
/
+37
|
*
Convert buffer creation function to an api one
ladevieq
2021-01-27
2
-6
/
+28
|
*
Split vkinstance/vkdevice of renderer into context class
ladevieq
2021-01-26
2
-37
/
+46
|
*
Improve XCB keyboard inputs handling
ladevieq
2021-01-26
1
-3
/
+38
|
*
Handle keyboard and mouse inputs on windows
ladevieq
2021-01-23
1
-22
/
+60
|
*
Handle modifiers and mouse events
ladevieq
2021-01-22
1
-0
/
+22
|
*
Fix kbd + camera movements
ladevieq
2021-01-21
1
-0
/
+3
|
*
Setup xkb
ladevieq
2021-01-21
1
-0
/
+20
|
*
Update fov on window resize
ladevieq
2021-01-20
1
-1
/
+6
|
*
Handle window close on windows & free vulkan ressources
ladevieq
2021-01-19
1
-1
/
+32
|
*
Event logic & handle resize & close for xcb windows
ladevieq
2021-01-18
2
-19
/
+24
|
*
Handle window resize
ladevieq
2021-01-17
3
-31
/
+51
|
*
Add windows window event loop
ladevieq
2021-01-16
1
-0
/
+6
|
*
Rendering loop
ladevieq
2021-01-16
1
-29
/
+30
|
*
Fix windows build
ladevieq
2021-01-15
1
-0
/
+1
|
*
Refactor code for multiplatform
ladevieq
2021-01-15
1
-10
/
+1
|
*
Windows window
ladevieq
2021-01-14
1
-0
/
+8
|
*
Refactor code for multiplatform
ladevieq
2021-01-14
5
-27
/
+15
|
*
Compile on windows
ladevieq
2021-01-13
5
-10
/
+38
|
*
Remove useless initial layout transition
ladevieq
2021-01-12
1
-3
/
+0
|
*
Use wait for fence instead of device idle
ladevieq
2021-01-11
2
-0
/
+5
|
*
Path tracer write to the swapchain image
ladevieq
2021-01-11
2
-11
/
+8
|
*
Attempt to write to swapchain image
ladevieq
2021-01-10
1
-0
/
+7
|
*
Create xcb surface and swapchain
ladevieq
2021-01-10
3
-26
/
+46
|
*
XCB window creation
ladevieq
2021-01-09
2
-0
/
+19
|
*
Replace old classes with compute shader structs
ladevieq
2021-01-09
12
-206
/
+55
|
*
Fix graphical artifacts & make random numbers pools bigger
ladevieq
2021-01-08
1
-2
/
+2
|
*
Use 8x8 work groups in compute shader
ladevieq
2021-01-08
1
-4
/
+6
|
*
Clean renderdoc setup
ladevieq
2021-01-07
1
-0
/
+0
|
*
Use renderdoc for debugging
ladevieq
2021-01-06
1
-0
/
+688
|
*
Customisalbe camera with focus plan
ladevieq
2021-01-06
3
-26
/
+38
|
*
Dielectric materials
ladevieq
2021-01-04
1
-2
/
+4
|
*
Metallic materials
ladevieq
2021-01-04
1
-1
/
+9
|
*
Fix artifacts and add gamma correction
ladevieq
2021-01-04
1
-0
/
+1
|
*
Lambertian material with random numbers patern repetition artifact
ladevieq
2021-01-03
1
-1
/
+7
|
*
Add multi sampling
ladevieq
2021-01-01
2
-2
/
+4
|
*
Hit function return hit struct
ladevieq
2021-01-01
1
-1
/
+5
|
*
Allow dynamic target image resolution
ladevieq
2021-01-01
1
-2
/
+3
|
*
Replace double by floats, fix missing padding issues, display a sphere
ladevieq
2020-12-31
3
-20
/
+23
|
*
vulkan instance, device, etc creation refactor
ladevieq
2020-12-29
2
-1
/
+76
|
*
Gradient clear color
ladevieq
2020-12-29
1
-0
/
+3
|
*
First compute shader image
ladevieq
2020-12-28
1
-1
/
+2
|
*
Usable compute pipeline with input buffer + mem allocator
ladevieq
2020-12-27
2
-0
/
+19230
|
*
Util to read shader file content
ladevieq
2020-12-27
2
-0
/
+11
|
*
Working compute pipeline
ladevieq
2020-12-26
1
-8
/
+14
|
*
Create compute pipeline
ladevieq
2020-12-25
1
-0
/
+1
|
*
Setup vulkan and vulkan loader
ladevieq
2020-12-25
1
-0
/
+147
|
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