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Author
Age
Files
Lines
*
Split on the largest axis on BVH generation
ladevieq
2021-06-19
3
-33
/
+56
*
Fix BVH traversal and use PCG instead of wang hash
ladevieq
2021-05-25
1
-50
/
+0
*
Add dof toggler & attempt to use bvh
ladevieq
2021-05-23
1
-1
/
+2
*
Naive BVH working + camera simple camera rotation
ladevieq
2021-05-23
2
-31
/
+59
*
Wip BVH + BVH debugging tools
ladevieq
2021-05-16
3
-28
/
+124
*
Add light sources, use russian roulette for opti and infinite
ladevieq
2021-05-12
2
-2
/
+6
*
Remove remaining pregenerated random numbers
ladevieq
2021-04-01
1
-2
/
+0
*
Fix linux build
ladevieq
2021-04-01
1
-0
/
+1
*
Remove most precomputed random numbers
ladevieq
2021-03-31
1
-2
/
+0
*
BVH simple implementation
ladevieq
2021-03-29
5
-6
/
+89
*
Display frame time & add aabb ray hit function for future BVH
ladevieq
2021-03-18
1
-0
/
+13
*
Make it compile on mac
Quentin Ladevie
2021-03-14
3
-2
/
+7
*
Fix accumulation textures format and reset accumulation on move/resize
ladevieq
2021-03-11
1
-0
/
+2
*
Add naive tonemapping
ladevieq
2021-03-10
1
-0
/
+4
*
Fix TAA to have infinite accumulation
ladevieq
2021-03-10
1
-1
/
+1
*
Render ui on top of path tracer result
ladevieq
2021-03-09
2
-2
/
+3
*
Add sampler creation/descruction and draw functions to the api
ladevieq
2021-03-08
1
-0
/
+11
*
Forward inputs to imgui
ladevieq
2021-03-08
2
-1
/
+2
*
Make imgui backend more flexible (display demo scene)
ladevieq
2021-03-07
3
-3
/
+7
*
Fix imgui vertices rendering
ladevieq
2021-03-05
2
-4
/
+1
*
Attempt at synchronizing memory write
ladevieq
2021-03-04
2
-6
/
+9
*
Store bindings
ladevieq
2021-02-26
2
-0
/
+4
*
Try to render imgui
ladevieq
2021-02-23
2
-4
/
+5
*
Fix framebuffer validation errors
ladevieq
2021-02-22
2
-6
/
+8
*
Attempt at rendering imgui content
ladevieq
2021-02-19
2
-3
/
+20
*
Graphics pipeline and renderpass added to the api
ladevieq
2021-02-18
2
-5
/
+8
*
Attempt using imgui
ladevieq
2021-02-16
3
-7
/
+16
*
Use two images for accumulation (TAA style)
ladevieq
2021-02-10
1
-1
/
+1
*
Accumulation working
ladevieq
2021-02-10
2
-2
/
+4
*
Extend API, fix api image creation, attempt at accumulation
ladevieq
2021-02-09
3
-0
/
+9
*
Pipeline execution, command buffer submission & presentation api
ladevieq
2021-01-31
2
-1
/
+6
*
Fix windows compilation
ladevieq
2021-01-30
1
-0
/
+2
*
Add record commands and image barrier functions to api
ladevieq
2021-01-30
1
-0
/
+7
*
Fix api bugs
ladevieq
2021-01-30
2
-5
/
+1
*
Finished moving api resources creation functions
ladevieq
2021-01-29
2
-24
/
+46
*
Convert renderer ressources creation to api calls
ladevieq
2021-01-28
2
-30
/
+37
*
Convert buffer creation function to an api one
ladevieq
2021-01-27
2
-6
/
+28
*
Split vkinstance/vkdevice of renderer into context class
ladevieq
2021-01-26
2
-37
/
+46
*
Improve XCB keyboard inputs handling
ladevieq
2021-01-26
1
-3
/
+38
*
Handle keyboard and mouse inputs on windows
ladevieq
2021-01-23
1
-22
/
+60
*
Handle modifiers and mouse events
ladevieq
2021-01-22
1
-0
/
+22
*
Fix kbd + camera movements
ladevieq
2021-01-21
1
-0
/
+3
*
Setup xkb
ladevieq
2021-01-21
1
-0
/
+20
*
Update fov on window resize
ladevieq
2021-01-20
1
-1
/
+6
*
Handle window close on windows & free vulkan ressources
ladevieq
2021-01-19
1
-1
/
+32
*
Event logic & handle resize & close for xcb windows
ladevieq
2021-01-18
2
-19
/
+24
*
Handle window resize
ladevieq
2021-01-17
3
-31
/
+51
*
Add windows window event loop
ladevieq
2021-01-16
1
-0
/
+6
*
Rendering loop
ladevieq
2021-01-16
1
-29
/
+30
*
Fix windows build
ladevieq
2021-01-15
1
-0
/
+1
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