aboutsummaryrefslogtreecommitdiffstats
path: root/include
Commit message (Collapse)AuthorAgeFilesLines
* Convert renderer ressources creation to api callsladevieq2021-01-282-30/+37
|
* Convert buffer creation function to an api oneladevieq2021-01-272-6/+28
|
* Split vkinstance/vkdevice of renderer into context classladevieq2021-01-262-37/+46
|
* Improve XCB keyboard inputs handlingladevieq2021-01-261-3/+38
|
* Handle keyboard and mouse inputs on windowsladevieq2021-01-231-22/+60
|
* Handle modifiers and mouse eventsladevieq2021-01-221-0/+22
|
* Fix kbd + camera movementsladevieq2021-01-211-0/+3
|
* Setup xkbladevieq2021-01-211-0/+20
|
* Update fov on window resizeladevieq2021-01-201-1/+6
|
* Handle window close on windows & free vulkan ressourcesladevieq2021-01-191-1/+32
|
* Event logic & handle resize & close for xcb windowsladevieq2021-01-182-19/+24
|
* Handle window resizeladevieq2021-01-173-31/+51
|
* Add windows window event loopladevieq2021-01-161-0/+6
|
* Rendering loopladevieq2021-01-161-29/+30
|
* Fix windows buildladevieq2021-01-151-0/+1
|
* Refactor code for multiplatformladevieq2021-01-151-10/+1
|
* Windows windowladevieq2021-01-141-0/+8
|
* Refactor code for multiplatformladevieq2021-01-145-27/+15
|
* Compile on windowsladevieq2021-01-135-10/+38
|
* Remove useless initial layout transitionladevieq2021-01-121-3/+0
|
* Use wait for fence instead of device idleladevieq2021-01-112-0/+5
|
* Path tracer write to the swapchain imageladevieq2021-01-112-11/+8
|
* Attempt to write to swapchain imageladevieq2021-01-101-0/+7
|
* Create xcb surface and swapchainladevieq2021-01-103-26/+46
|
* XCB window creationladevieq2021-01-092-0/+19
|
* Replace old classes with compute shader structsladevieq2021-01-0912-206/+55
|
* Fix graphical artifacts & make random numbers pools biggerladevieq2021-01-081-2/+2
|
* Use 8x8 work groups in compute shaderladevieq2021-01-081-4/+6
|
* Clean renderdoc setupladevieq2021-01-071-0/+0
|
* Use renderdoc for debuggingladevieq2021-01-061-0/+688
|
* Customisalbe camera with focus planladevieq2021-01-063-26/+38
|
* Dielectric materialsladevieq2021-01-041-2/+4
|
* Metallic materialsladevieq2021-01-041-1/+9
|
* Fix artifacts and add gamma correctionladevieq2021-01-041-0/+1
|
* Lambertian material with random numbers patern repetition artifactladevieq2021-01-031-1/+7
|
* Add multi samplingladevieq2021-01-012-2/+4
|
* Hit function return hit structladevieq2021-01-011-1/+5
|
* Allow dynamic target image resolutionladevieq2021-01-011-2/+3
|
* Replace double by floats, fix missing padding issues, display a sphereladevieq2020-12-313-20/+23
|
* vulkan instance, device, etc creation refactorladevieq2020-12-292-1/+76
|
* Gradient clear colorladevieq2020-12-291-0/+3
|
* First compute shader imageladevieq2020-12-281-1/+2
|
* Usable compute pipeline with input buffer + mem allocatorladevieq2020-12-272-0/+19230
|
* Util to read shader file contentladevieq2020-12-272-0/+11
|
* Working compute pipelineladevieq2020-12-261-8/+14
|
* Create compute pipelineladevieq2020-12-251-0/+1
|
* Setup vulkan and vulkan loaderladevieq2020-12-251-0/+147
|
* Defocus blur & randow scene generationladevieq2020-12-222-1/+15
|
* Fix dielectric materials refractionladevieq2020-12-221-1/+1
|
* Movable and rotatable camera + dielectric materialsladevieq2020-12-214-3/+23
|