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* Fix artifacts and add gamma correctionladevieq2021-01-041-37/+22
* Lambertian material with random numbers patern repetition artifactladevieq2021-01-031-16/+88
* Add multi samplingladevieq2021-01-011-15/+23
* Hit function return hit structladevieq2021-01-011-10/+43
* Allow dynamic target image resolutionladevieq2021-01-011-1/+1
* Replace double by floats, fix missing padding issues, display a sphereladevieq2020-12-311-7/+38
* Gradient clear colorladevieq2020-12-291-1/+7
* First compute shader imageladevieq2020-12-281-2/+1
* Compute shader write to imageladevieq2020-12-281-3/+11
* Usable compute pipeline with input buffer + mem allocatorladevieq2020-12-271-0/+5
* Target to compile shadersladevieq2020-12-271-0/+2