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path:
root
/
shaders
/
compute.comp
Commit message (
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Author
Age
Files
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...
*
Use renderdoc for debugging
ladevieq
2021-01-06
1
-2
/
+2
|
*
Customisalbe camera with focus plan
ladevieq
2021-01-06
1
-15
/
+26
|
*
Dielectric materials
ladevieq
2021-01-04
1
-5
/
+39
|
*
Metallic materials
ladevieq
2021-01-04
1
-4
/
+18
|
*
Add a lambertian scattering function
ladevieq
2021-01-04
1
-8
/
+26
|
*
Fix artifacts and add gamma correction
ladevieq
2021-01-04
1
-37
/
+22
|
*
Lambertian material with random numbers patern repetition artifact
ladevieq
2021-01-03
1
-16
/
+88
|
*
Add multi sampling
ladevieq
2021-01-01
1
-15
/
+23
|
*
Hit function return hit struct
ladevieq
2021-01-01
1
-10
/
+43
|
*
Allow dynamic target image resolution
ladevieq
2021-01-01
1
-1
/
+1
|
*
Replace double by floats, fix missing padding issues, display a sphere
ladevieq
2020-12-31
1
-7
/
+38
|
*
Gradient clear color
ladevieq
2020-12-29
1
-1
/
+7
|
*
First compute shader image
ladevieq
2020-12-28
1
-2
/
+1
|
*
Compute shader write to image
ladevieq
2020-12-28
1
-3
/
+11
|
*
Usable compute pipeline with input buffer + mem allocator
ladevieq
2020-12-27
1
-0
/
+5
|
*
Target to compile shaders
ladevieq
2020-12-27
1
-0
/
+2
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