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path:
root
/
src
/
CMakeLists.txt
Commit message (
Expand
)
Author
Age
Files
Lines
*
WIP new rendering api
ladevieq
2023-01-12
1
-1
/
+3
*
Setup for texture upload system
ladevieq
2022-09-06
1
-3
/
+24
*
Refactored gltf imported and mesh management
ladevieq
2022-08-08
1
-0
/
+1
*
Refactor bvh file
ladevieq
2022-07-11
1
-0
/
+1
*
Refactor includes & improve compile time
ladevieq
2022-07-11
1
-3
/
+14
*
Thirdparty includes flagged as SYSTEM
ladevieq
2022-07-10
1
-0
/
+2
*
Add tracy profiler
ladevieq
2022-07-10
1
-8
/
+10
*
Merge branch 'master' of github.com:ladevieq/path-tracer
Quentin LADEVIE
2022-03-03
1
-2
/
+1
|
\
|
*
Setup clang-tidy using clangd
ladevieq
2022-02-28
1
-2
/
+1
*
|
Primitive renderpass api & use handle for low level api resources
Quentin LADEVIE
2022-03-03
1
-0
/
+1
|
/
*
Compute shader render pass api
ladevieq
2022-02-07
1
-0
/
+1
*
Bindless compute pipelines
ladevieq
2021-08-08
1
-2
/
+0
*
Use a different buffer for scene info, geometry, bvh and load gltf
ladevieq
2021-07-25
1
-0
/
+4
*
Clean up includes, scene class, simplify scene buffer access from main
ladevieq
2021-07-24
1
-0
/
+1
*
Fix linux build
ladevieq
2021-04-01
1
-2
/
+2
*
BVH simple implementation
ladevieq
2021-03-29
1
-1
/
+0
*
Make it compile on mac
Quentin Ladevie
2021-03-14
1
-2
/
+2
*
Fix linux build
ladevieq
2021-03-05
1
-5
/
+5
*
Attempt using imgui
ladevieq
2021-02-16
1
-0
/
+2
*
Fix vcpkg toolchain file issues
ladevieq
2021-02-14
1
-6
/
+0
*
Support VCPKG to manage deps
ladevieq
2021-02-13
1
-1
/
+6
*
Convert buffer creation function to an api one
ladevieq
2021-01-27
1
-0
/
+1
*
Split vkinstance/vkdevice of renderer into context class
ladevieq
2021-01-26
1
-0
/
+1
*
Setup xkb
ladevieq
2021-01-21
1
-0
/
+3
*
Compile on windows
ladevieq
2021-01-13
1
-0
/
+2
*
XCB window creation
ladevieq
2021-01-09
1
-1
/
+6
*
Replace old classes with compute shader structs
ladevieq
2021-01-09
1
-5
/
+0
*
Renderdoc doc API
ladevieq
2021-01-07
1
-3
/
+0
*
Use renderdoc for debugging
ladevieq
2021-01-06
1
-0
/
+3
*
vulkan instance, device, etc creation refactor
ladevieq
2020-12-29
1
-0
/
+1
*
Target to compile shaders
ladevieq
2020-12-27
1
-0
/
+1
*
Setup vulkan and vulkan loader
ladevieq
2020-12-25
1
-0
/
+6
*
Movable and rotatable camera + dielectric materials
ladevieq
2020-12-21
1
-0
/
+1
*
Add lambertian and metallic materials
ladevieq
2020-12-21
1
-1
/
+12
*
Add a camera class
ladevieq
2020-12-20
1
-1
/
+1
*
Add hittable interface and hit infos on hit
ladevieq
2020-12-20
1
-1
/
+1
*
Ray tracer renderer
ladevieq
2020-12-20
1
-1
/
+1
*
Add vector class
ladevieq
2020-12-20
1
-1
/
+3
*
Fix CMake setup
ladevieq
2020-12-20
1
-0
/
+1