| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Setup clang-tidy using clangd | ladevieq | 2022-02-28 | 1 | -2/+1 |
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| * | Compute shader render pass api | ladevieq | 2022-02-07 | 1 | -0/+1 |
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| * | Bindless compute pipelines | ladevieq | 2021-08-08 | 1 | -2/+0 |
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| * | Use a different buffer for scene info, geometry, bvh and load gltf | ladevieq | 2021-07-25 | 1 | -0/+4 |
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| * | Clean up includes, scene class, simplify scene buffer access from main | ladevieq | 2021-07-24 | 1 | -0/+1 |
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| * | Fix linux build | ladevieq | 2021-04-01 | 1 | -2/+2 |
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| * | BVH simple implementation | ladevieq | 2021-03-29 | 1 | -1/+0 |
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| * | Make it compile on mac | Quentin Ladevie | 2021-03-14 | 1 | -2/+2 |
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| * | Fix linux build | ladevieq | 2021-03-05 | 1 | -5/+5 |
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| * | Attempt using imgui | ladevieq | 2021-02-16 | 1 | -0/+2 |
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| * | Fix vcpkg toolchain file issues | ladevieq | 2021-02-14 | 1 | -6/+0 |
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| * | Support VCPKG to manage deps | ladevieq | 2021-02-13 | 1 | -1/+6 |
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| * | Convert buffer creation function to an api one | ladevieq | 2021-01-27 | 1 | -0/+1 |
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| * | Split vkinstance/vkdevice of renderer into context class | ladevieq | 2021-01-26 | 1 | -0/+1 |
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| * | Setup xkb | ladevieq | 2021-01-21 | 1 | -0/+3 |
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| * | Compile on windows | ladevieq | 2021-01-13 | 1 | -0/+2 |
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| * | XCB window creation | ladevieq | 2021-01-09 | 1 | -1/+6 |
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| * | Replace old classes with compute shader structs | ladevieq | 2021-01-09 | 1 | -5/+0 |
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| * | Renderdoc doc API | ladevieq | 2021-01-07 | 1 | -3/+0 |
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| * | Use renderdoc for debugging | ladevieq | 2021-01-06 | 1 | -0/+3 |
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| * | vulkan instance, device, etc creation refactor | ladevieq | 2020-12-29 | 1 | -0/+1 |
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| * | Target to compile shaders | ladevieq | 2020-12-27 | 1 | -0/+1 |
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| * | Setup vulkan and vulkan loader | ladevieq | 2020-12-25 | 1 | -0/+6 |
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| * | Movable and rotatable camera + dielectric materials | ladevieq | 2020-12-21 | 1 | -0/+1 |
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| * | Add lambertian and metallic materials | ladevieq | 2020-12-21 | 1 | -1/+12 |
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| * | Add a camera class | ladevieq | 2020-12-20 | 1 | -1/+1 |
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| * | Add hittable interface and hit infos on hit | ladevieq | 2020-12-20 | 1 | -1/+1 |
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| * | Ray tracer renderer | ladevieq | 2020-12-20 | 1 | -1/+1 |
| | | | | | | Use ray for rendering Setup basic rendering stuff camera / viewport | ||||
| * | Add vector class | ladevieq | 2020-12-20 | 1 | -1/+3 |
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| * | Fix CMake setup | ladevieq | 2020-12-20 | 1 | -0/+1 |
