| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | vulkan instance, device, etc creation refactor | ladevieq | 2020-12-29 | 1 | -0/+1 |
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| * | Target to compile shaders | ladevieq | 2020-12-27 | 1 | -0/+1 |
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| * | Setup vulkan and vulkan loader | ladevieq | 2020-12-25 | 1 | -0/+6 |
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| * | Movable and rotatable camera + dielectric materials | ladevieq | 2020-12-21 | 1 | -0/+1 |
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| * | Add lambertian and metallic materials | ladevieq | 2020-12-21 | 1 | -1/+12 |
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| * | Add a camera class | ladevieq | 2020-12-20 | 1 | -1/+1 |
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| * | Add hittable interface and hit infos on hit | ladevieq | 2020-12-20 | 1 | -1/+1 |
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| * | Ray tracer renderer | ladevieq | 2020-12-20 | 1 | -1/+1 |
| | | | | | | Use ray for rendering Setup basic rendering stuff camera / viewport | ||||
| * | Add vector class | ladevieq | 2020-12-20 | 1 | -1/+3 |
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| * | Fix CMake setup | ladevieq | 2020-12-20 | 1 | -0/+1 |
