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path:
root
/
src
/
gltf.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
First render using new texture uploading system
ladevieq
2022-09-08
1
-14
/
+12
*
First attempt at uploading textures
ladevieq
2022-09-08
1
-1
/
+1
*
Setup for texture upload system
ladevieq
2022-09-06
1
-27
/
+20
*
Generate BVH using new mesh data structure
ladevieq
2022-08-19
1
-2
/
+2
*
Refactored gltf imported and mesh management
ladevieq
2022-08-08
1
-134
/
+80
*
Fix remaining warnings
ladevieq
2022-08-05
1
-4
/
+4
*
Fix window resize on windows
ladevieq
2022-07-19
1
-2
/
+4
*
Refactor includes & improve compile time
ladevieq
2022-07-11
1
-1
/
+2
*
Thirdparty includes flagged as SYSTEM
ladevieq
2022-07-10
1
-1
/
+1
*
Improve compilation time
ladevieq
2022-07-10
1
-16
/
+16
*
Fix formatting and linting
ladevieq
2022-06-15
1
-41
/
+44
*
Primitive renderpass api & use handle for low level api resources
Quentin LADEVIE
2022-03-03
1
-256
/
+256
*
High level buffer class
ladevieq
2022-02-14
1
-15
/
+7
*
Refactor gltf loading and triangles attributes
ladevieq
2021-09-26
1
-22
/
+12
*
Load gltf materials + diffuse and specular brdf
ladevieq
2021-09-06
1
-12
/
+121
*
White furnace test on gltf scenes & load normals
ladevieq
2021-09-01
1
-16
/
+44
*
Improve gltf loading
ladevieq
2021-08-15
1
-31
/
+60
*
Use SAH to generate BVH & fix ray triangle intersection
ladevieq
2021-08-01
1
-15
/
+16
*
Slowly rendering sponza
ladevieq
2021-07-25
1
-2
/
+5
*
Use a different buffer for scene info, geometry, bvh and load gltf
ladevieq
2021-07-25
1
-0
/
+104