| Commit message (Expand) | Author | Age | Files | Lines | ||
|---|---|---|---|---|---|---|
| ... | ||||||
| * | Defocus blur & randow scene generation | ladevieq | 2020-12-22 | 1 | -14/+53 | |
| * | Fix dielectric materials refraction | ladevieq | 2020-12-22 | 1 | -2/+2 | |
| * | Movable and rotatable camera + dielectric materials | ladevieq | 2020-12-21 | 1 | -2/+3 | |
| * | Add lambertian and metallic materials | ladevieq | 2020-12-21 | 1 | -15/+20 | |
| * | Add lambertian reflection to spheres | ladevieq | 2020-12-21 | 1 | -5/+14 | |
| * | Multi sampled pixels | ladevieq | 2020-12-20 | 1 | -18/+14 | |
| * | Add a camera class | ladevieq | 2020-12-20 | 1 | -21/+7 | |
| * | Add hittable interface and hit infos on hit | ladevieq | 2020-12-20 | 1 | -20/+12 | |
| * | Render a sphere | ladevieq | 2020-12-20 | 1 | -11/+34 | |
| * | Vec3 utility function lerp | ladevieq | 2020-12-20 | 1 | -2/+2 | |
| * | Ray tracer renderer | ladevieq | 2020-12-20 | 1 | -16/+47 | |
| * | Add vector class | ladevieq | 2020-12-20 | 1 | -6/+5 | |
| * | Setup projet and output PPM image file | ladevieq | 2020-12-19 | 1 | -0/+37 | |
