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path: root/src/utils.cpp
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* Add file watching apiladevieq2022-07-201-2/+88
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* Fix window resize on windowsladevieq2022-07-191-0/+2
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* Refactor includes & improve compile timeladevieq2022-07-111-3/+2
| | | | Add platform defined to CMakeLists.txt
* Improve compilation timeladevieq2022-07-101-2/+6
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* Fix formatting and lintingladevieq2022-06-151-1/+1
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* Improve gltf loadingladevieq2021-08-151-1/+1
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* Clean up includes, scene class, simplify scene buffer access from mainladevieq2021-07-241-126/+9
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* Depth first ordered bvhladevieq2021-06-211-1/+1
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* Split on the largest axis on BVH generationladevieq2021-06-191-25/+25
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* Add dof toggler & attempt to use bvhladevieq2021-05-231-1/+2
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* Wip BVH + BVH debugging toolsladevieq2021-05-161-3/+10
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* Add light sources, use russian roulette for opti and infiniteladevieq2021-05-121-3/+12
| | | | accumulation
* Remove remaining pregenerated random numbersladevieq2021-04-011-6/+0
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* Fix linux buildladevieq2021-04-011-1/+11
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* Remove most precomputed random numbersladevieq2021-03-311-35/+25
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* BVH simple implementationladevieq2021-03-291-4/+11
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* Fix accumulation textures format and reset accumulation on move/resizeladevieq2021-03-111-1/+1
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* Attempt using imguiladevieq2021-02-161-0/+4
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* Use two images for accumulation (TAA style)ladevieq2021-02-101-1/+1
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* Accumulation workingladevieq2021-02-101-3/+4
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* Extend API, fix api image creation, attempt at accumulationladevieq2021-02-091-2/+2
| | | | | | Add blit_full function to the API Fix the create_image function Change the frame record to use an accumulation image
* Improve XCB keyboard inputs handlingladevieq2021-01-261-2/+1
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* Setup xkbladevieq2021-01-211-2/+3
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* Fix swapchain extentladevieq2021-01-191-1/+1
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* Handle window resizeladevieq2021-01-171-0/+108
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* Windows windowladevieq2021-01-141-1/+1
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* Util to read shader file contentladevieq2020-12-271-0/+31