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* Wip BVH + BVH debugging toolsladevieq2021-05-161-3/+10
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* Add light sources, use russian roulette for opti and infiniteladevieq2021-05-121-3/+12
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* Remove remaining pregenerated random numbersladevieq2021-04-011-6/+0
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* Fix linux buildladevieq2021-04-011-1/+11
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* Remove most precomputed random numbersladevieq2021-03-311-35/+25
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* BVH simple implementationladevieq2021-03-291-4/+11
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* Fix accumulation textures format and reset accumulation on move/resizeladevieq2021-03-111-1/+1
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* Attempt using imguiladevieq2021-02-161-0/+4
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* Use two images for accumulation (TAA style)ladevieq2021-02-101-1/+1
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* Accumulation workingladevieq2021-02-101-3/+4
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* Extend API, fix api image creation, attempt at accumulationladevieq2021-02-091-2/+2
| | | | | | Add blit_full function to the API Fix the create_image function Change the frame record to use an accumulation image
* Improve XCB keyboard inputs handlingladevieq2021-01-261-2/+1
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* Setup xkbladevieq2021-01-211-2/+3
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* Fix swapchain extentladevieq2021-01-191-1/+1
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* Handle window resizeladevieq2021-01-171-0/+108
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* Windows windowladevieq2021-01-141-1/+1
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* Util to read shader file contentladevieq2020-12-271-0/+31